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crooks_uk
Veteran Cruncher England Joined: Nov 25, 2004 Post Count: 1011 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
its very interesting to see how quick the quad core machines can be. Cant wait to get one but fancy a laptop this time and I dont want to pay the earth. Quad core chips have come right dont in price as late and as people upgrade their older machines to C2D or C2Q, there will be a significant increase in processing power. Just hope lots of people get new PCs for Christmas and bring them here.
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3715 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
These short DDDT WU's crunch in around 25 mins on one of my quad-core machines - that equates to around 210-220 units a day. Hello Ady! In another thread debsgr8 is wishing a beep at every checkpoint. I am sure you would enjoy your quad beeping every 4 seconds! ![]() Beautiful job! Jean. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
its very interesting to see how quick the quad core machines can be. Cant wait to get one but fancy a laptop this time and I dont want to pay the earth. Quad core chips have come right dont in price as late and as people upgrade their older machines to C2D or C2Q, there will be a significant increase in processing power. Just hope lots of people get new PCs for Christmas and bring them here. Indeed - things are moving rapidly in the muti-core market, not only are they getting faster and faster, but 8 core machines will become more common as well soon - as folks upgrade we should see a nice increase in work done here. Hello Ady! In another thread debsgr8 is wishing a beep at every checkpoint. I am sure you would enjoy your quad beeping every 4 seconds! Beautiful job! Jean. Good grief, with some of these DDDT units only taking 18-20 minutes it will non-stop beeping here all day ![]() |
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Filipe Borges
Cruncher Joined: Aug 8, 2006 Post Count: 33 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
These short DDDT WU's crunch in around 25 mins on one of my quad-core machines - that equates to around 210-220 units a day. Unfortunately there seems to be a 199 WU a day download limit in place, is there any chance this can be raised to allow for this? lol 200 WUs a day?????????? Dude, which CPU are you using? A Core 2 Quad Extreme overclocked xD???? Anyway, nice job! The computers are REALLY getting faster with this quad-core processors, and in a few years we gonna be out of WUs to crunch ^^. |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7670 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Anyway, nice job! The computers are REALLY getting faster with this quad-core processors, and in a few years we gonna be out of WUs to crunch ^^. Not a chance. Anyone who understands the complexity of protein folding, the number of proteins involved in biology, iterative and chaotic systems, and just what the idea of a number of magnitude of 10 to hundreth power is (sorry, I don't know how to write scientific notation in this forum) would know there are not enough computer cycles available worldwide to solve all these problems. Especially to the degree of precision that many scientists would like. More power, more speed, better software and better problem solving algorithms and techniques will always be needed. Cheers
Sgt. Joe
*Minnesota Crunchers* |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Anyway, nice job! The computers are REALLY getting faster with this quad-core processors, and in a few years we gonna be out of WUs to crunch ^^. Not a chance. Anyone who understands the complexity of protein folding, the number of proteins involved in biology, iterative and chaotic systems, and just what the idea of a number of magnitude of 10 to hundreth power is (sorry, I don't know how to write scientific notation in this forum) would know there are not enough computer cycles available worldwide to solve all these problems. Especially to the degree of precision that many scientists would like. More power, more speed, better software and better problem solving algorithms and techniques will always be needed. Cheers Indeed. http://www.research.ibm.com/journal/sj/402/allen.html As Figure 5 indicates, as the degree of sophistication of the treatment of the interatomic interactions increases, it becomes more and more difficult to exhaustively simulate the entire process of protein folding, because the computational requirements rise so quickly. However, all approaches have been fruitful, some workers choosing to take advantage of the ability to simulate the entire folding process, albeit at a lower level of sophistication of interatomic interactions. Others have focused their efforts on higher quality treatment of the interactions, but with much less exhaustive exploration of the folding process. The addition of hardware with the capabilities planned for Blue Gene should significantly improve the ability to perform simulations of many degrees of sophistication. The current plan for the Blue Gene project is to use all-atom explicit solvent simulations as our first targeted approach. ![]() Also, from the last paragraph of Scripps research paper http://pubs.acs.org/cgi-bin/sample.cgi/jcisd8/2007/47/i03/pdf/ci700044s.pdf Despite strong growth in computing power we can anticipate for the foreseeable future, high-throughput experimental methods and growing libraries of potential ligands generate a range of potential experiments that dwarf even these resources. |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7670 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Thanks esoteric17. Highly illustrative paper.
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Sgt. Joe
*Minnesota Crunchers* |
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Filipe Borges
Cruncher Joined: Aug 8, 2006 Post Count: 33 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
In fact, I was kind taht kidding when I said that. I'm a physicist, and actually I'm working with simulation of spin models. It's amazing that, even with such powerfull machines, we still have to wait a long time to get precise results. So, computacional power is always welcome ^^.
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