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coolstream
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Observation of points allocated to Q6700 & Q6600 CPUs

I'm not really bothered about points gained, but I've noticed that my Q6700 machine usually seems to be credited with a few points short of what it claims whilst my Q6600s seem to get a few more than they claim.

This isn't a complaint, I'm just curious why this happens in this project.
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Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY.
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Sekerob
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Re: Observation of points allocated to Q6700 & Q6600 CPUs

Don't compare what you get per result + or - versus claim, but what is granted per hour over a longer series. Then, they're not the same CPU and everything in/on the box with that (duh), thus compare the benchmarks. The integers part (Dhrystone) is the one mostly doing the faul play in the computation for claims. Whilst a client is dumb and just claims credit for run time per benchmark, the servers also look at actual throughput for the zero redundancy results.

Anyway, the horse is in coma, 500 or more threads existing on these forums discussing merit, exactness, validity, methodology and more ... fresh minds see it differently than I do.
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coolstream
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Re: Observation of points allocated to Q6700 & Q6600 CPUs

OK I think I see what you are getting at. Maybe because this project is usually getting claims validated on the strength of one calculation only, I am missing something that is obscured when it contributes to other projects and valid claims are 'averaged'.

Like I said, points awarded aren't important to me, it's the fact that I am contributing that is far more important..

I'll look at the Dhrystones later. Thanks for your reply :)
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Crunching in memory of my Mum PEGGY, cousin ROPPA and Aunt AUDREY.
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Sekerob
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Re: Observation of points allocated to Q6700 & Q6600 CPUs

There's an invisible multipurpose benchmark at the front of each task for HFCC, FAAH and DDDT that is compared with the server reference mean, so it's known how well each individual client does up front, irrespective of the client benchmark itself.

The claim works as (Dhrystone+Whetstone) / 480 * CPU time.

The 480 divisor varies slightly. Don't know why.

Have fun, with crunching.
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