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keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18665 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It's been brought to my attention that, according to Sek's dashboard, that, after the first month of this project, SN2S is already 7.5 percent done with just over a year's worth of work left. I know those are estimates but GFAM shows well over a year and a half left and DSFL over three years. Also, being only a month old, some of the longer averages that may be used in that figure could be off. If SN2S also has a structure like DDDT2 where some tasks are generated from the completion of others, the estimated total amount of work could be low too. Still, this all has me wondering.......
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KWSN - A Shrubbery
Master Cruncher Joined: Jan 8, 2006 Post Count: 1585 Status: Offline |
According to the announcement thread by the scientists, they are expecting it to run about a year at this point.
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Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Yes, at some point around the time of the product launch, the project scientists said it would take ~ a year. I think Seke's charts are as accurate as can be expected with the information available.
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herflick
Senior Cruncher Joined: Nov 11, 2009 Post Count: 176 Status: Offline Project Badges: ![]() ![]() ![]() |
Keep in mind that SN2S is currently on "Medium" feeder priority as WCG is running Beta tests for SN2S to fix some problems. More details at: http://www.worldcommunitygrid.org/forums/wcg/viewthread_thread,32858
In addition to that this month we had a major upgrage in the BOIC software on WCG, so things are still balancing themselves out from that. The feeder prioirty for DSFL recently returned to "Normal" so that project will take a few more days to return to its regular work output. This should bring the expected completion date that much sooner. |
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keithhenry
Ace Cruncher Senile old farts of the world ....uh.....uh..... nevermind Joined: Nov 18, 2004 Post Count: 18665 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Thanks for the info folks. I'm not sure how the project folks figure out how long their work will take but then I never was the best as being an estimating/date setting type. I'm sure WCG gives them some info that they use to figure that sort of thing too. Still, with Sek's charts bearing their estimate out, it would seem to be a good one. With all the crunchers we have here, projects seem to move rather quickly as it is. I must never have gotten over the shortness of FLU either.
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
With all the crunchers we have here, projects seem to move rather quickly as it is. Things will move even faster if/when the GPU versions come out. Check the Beta test forums for the new beta for HCC that runs on a GPU. It goes so fast that you measure it in seconds on the fast cards.https://secure.worldcommunitygrid.org/forums/wcg/listthreads?forum=161 Don't hold your breath though; it will be a long beta as they get the bugs worked out, but there should be GPU versions for the other Autodock projects eventually. You might want to check once in a while to see which GPU cards work best, if you plan on upgrading anytime soon. http://www.worldcommunitygrid.org/forums/wcg/listthreads?forum=560 |
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Falconet
Master Cruncher Portugal Joined: Mar 9, 2009 Post Count: 3295 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
With all the crunchers we have here, projects seem to move rather quickly as it is. Things will move even faster if/when the GPU versions come out. Check the Beta test forums for the new beta for HCC that runs on a GPU. It goes so fast that you measure it in seconds on the fast cards.https://secure.worldcommunitygrid.org/forums/wcg/listthreads?forum=161 Don't hold your breath though; it will be a long beta as they get the bugs worked out, but there should be GPU versions for the other Autodock projects eventually. You might want to check once in a while to see which GPU cards work best, if you plan on upgrading anytime soon. http://www.worldcommunitygrid.org/forums/wcg/listthreads?forum=560 HCC doesn't use Autodock plus it has been explained somewhere that Autodock isn't fit for GPU use. AMD Ryzen 5 1600AF 6C/12T 3.2 GHz - 85W AMD Ryzen 5 2500U 4C/8T 2.0 GHz - 28W AMD Ryzen 7 7730U 8C/16T 3.0 GHz |
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Jim1348
Veteran Cruncher USA Joined: Jul 13, 2009 Post Count: 1066 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
HCC doesn't use Autodock plus it has been explained somewhere that Autodock isn't fit for GPU use. They are using GPUs for HCC, but you may be right that it is not Autodock. However, that is not to say that Autodock can't work with GPUs.http://sourceforge.net/projects/gpuautodock/ |
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Falconet
Master Cruncher Portugal Joined: Mar 9, 2009 Post Count: 3295 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
HCC doesn't use Autodock plus it has been explained somewhere that Autodock isn't fit for GPU use. They are using GPUs for HCC, but you may be right that it is not Autodock. However, that is not to say that Autodock can't work with GPUs.http://sourceforge.net/projects/gpuautodock/ The app for HCC is a different one. Autodock is for docking. HCC isn't. From what I remember that project only has a few of Autodock's functions. https://secure.worldcommunitygrid.org/forums/...ead_thread,27954_offset,0 http://www.worldcommunitygrid.org/forums/wcg/...ead,26276_offset,0#239425 AMD Ryzen 5 1600AF 6C/12T 3.2 GHz - 85W AMD Ryzen 5 2500U 4C/8T 2.0 GHz - 28W AMD Ryzen 7 7730U 8C/16T 3.0 GHz [Edit 1 times, last edit by Falconet at Mar 28, 2012 5:26:29 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
"They are using GPUs for HCC, but you may be right that it is not Autodock." Occasionally I head scratch. What is done with HCC is an utterly different animal to what AutoDock/VINA does. The HCC engine used [Chrystal Vision) is denoted in the WCGwikea and in the Matrix in the Start Here FAQs. Very probably it's also mentioned in the project research pages and FAQs in Help. Not sure what the GPU version is called... something of interest... those that did a Beta may have seen the app in the executable name, where they're usually enclosed. --//-- (just noticed that Autodock/VINA was not added to the matrix... one more todo :O) edit: Maybe there is the confusion of HCC and HFCC... sometimes mixed up. [Edit 2 times, last edit by Former Member at Mar 28, 2012 5:53:40 PM] |
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