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[VENETO] boboviz
Senior Cruncher Joined: Aug 17, 2008 Post Count: 183 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It 's been a month since the launch of the application gpu. Milions of wu have been returned. Now it would be interesting to know something on the side of science. The application works well? Are you still working on the code? Are you planning a new version (more fast or more precise or without screen lagging)?
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Rumor of a BETA... hoping that it means extension and more utilization of the GPU ability to do this stuff faster and more precise :)
----------------------------------------Edit: Screen lag is a result of running programs past a systems capability. That being said, I hope that the BETA work can open this up to systems that may be considerred outdated. I have 58 pages of of "Waiting". I'd be cool with tripling that for older systems to be involved as long as the science doesn't suffer :) [Edit 1 times, last edit by Former Member at Nov 9, 2012 5:05:19 PM] |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
About time for that... how the scientists are seeing the GPU-crunching front from their angle. After all, it is for the science that we do the crunching so it's quite natural that we are interested in hearing from them, anything from them scientists for that matter.
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