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scol5913
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Re: Reduction in Points

Looking at my results status pages I have lots of very short length of time OET WU's, so that's why have an unusually high results for the day.
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Re: Reduction in Points

Good morning all
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jonnieb-uk
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LunchCrunch Report

Congratulations to the following UK team members on achieving a personal milestone in the lunchtime update: biggrin hugs

benski2011 moves above 400000 in the RunTime Rankings to #399,045
Mamajuanauk 500,000,000 Points
jacquiob moves above 60,000 in the Points Rankings to #59,955
ChrisUK moves above 9,000 in the Points Rankings to #9,000
benski2011 200 Results
benski2011 moves above 300000 in the Results Rankings to #293,048
Broad186 moves above 50000 in the Results Rankings to #49,503

					                    	Hours		
RunTime 459.1 crying 11,018
7day Avg 450.0 10,784
June 457.5 sick 10,981
May 495.4 11,901
April 512.4 12,300

 No. Of Members Active This Morning:								
Total 64 out of 143

Group 1 37 ,, ,, 38
Group 2 15 ,, ,, 22
Group 3 10 ,, ,, 26
Group 4 2 ,, ,, 10
InAct New 0 ,, ,, 1
InActive 0 ,, ,, 43
Group 7 0 ,, ,, 3

Congratulations on New Badges at the last update:
								
Drus Sapphire MCM1

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To Join follow this link: Join the UK Team All Welcome! UK Team thread
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jonnieb-uk
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Re: Reduction in Points

Looking at my results status pages I have lots of very short length of time OET WU's, so that's why have an unusually high results for the day.

In turn this causes the abnormal drop in Points noted by Mamajuanauk

As SekeRob notes elsewhere:
Highly variable run times within the pool of results for a project cannot be controlled. This seriously upsets the underlying statistics methodology used to compute credit per second computed for devices. We just have to live with it.

It's a sloppy shoulders from both fronts, developers in Berkeley who will say the projects have to generate regular runtime tasks, the project owners who will say it's unrealistic... non-deterministic computations cannot be told to run regular times... a needle-haystack search also takes an unpredictable long or short time to find the object. biggrin

It's fixable, it requires a ground up redesign, but who's going to spend costly [salaried] time on something which you can't sell on Ebay, AND, since the data is not public and WCG/IBM would not allow anyone near in a million years, no public effort can be undertaken to research and fix the matter.


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RTS48
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Re: Reduction in Points

Looking at my results status pages I have lots of very short length of time OET WU's, so that's why have an unusually high results for the day.

In turn this causes the abnormal drop in Points noted by Mamajuanauk

As SekeRob notes elsewhere:
Highly variable run times within the pool of results for a project cannot be controlled. This seriously upsets the underlying statistics methodology used to compute credit per second computed for devices. We just have to live with it.

It's a sloppy shoulders from both fronts, developers in Berkeley who will say the projects have to generate regular runtime tasks, the project owners who will say it's unrealistic... non-deterministic computations cannot be told to run regular times... a needle-haystack search also takes an unpredictable long or short time to find the object. biggrin

It's fixable, it requires a ground up redesign, but who's going to spend costly [salaried] time on something which you can't sell on Ebay, AND, since the data is not public and WCG/IBM would not allow anyone near in a million years, no public effort can be undertaken to research and fix the matter.



I'm not sure that gives me any comfort. Looking at my run times for OET they do not vary wildly and average between 1.5 and 2 hours each. However the points generated do vary wildly and in this instance have more than halved for the same run time. As a result my reported work rate has dropped from some 110 Gflops down to near 100 Gflops. I guess that I have no option but to live with it or stop crunching OET and go back to a more normal project.
----------------------------------------
Rod Peel
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South America

,
,
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Mamajuanauk
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Re: Reduction in Points

The overnight update should be interesting as the lunchtime update shows I've done almost as many points & results as all of yesterday!
06/05/2015  0:151:06:30:04  614,750  5,607 
06/04/2015 1:079:08:22:16 817,731 5,692

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Mamajuanauk is the Name! Crunching is the Game!



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Re: Reduction in Points

Totaly agree about OET, you get very little in return from them.
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Mamajuanauk
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Re: Reduction in Points

Morning All...
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Mamajuanauk is the Name! Crunching is the Game!



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Re: Reduction in Points

Good morning all
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jonnieb-uk
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Morning Update

Congratulations to the following UK team members on achieving a Personal Milestone in yesterday's crunching: biggrin hugs

Drus 3 years RunTime for the UK team
Tib_Big_D 90 days RunTime for the UK team
defscan passes 750,000 Points for the UK team
Broad186 passes 4,000 Results for the UK team
benski2011 passes 200 Results for the UK team
adjordan moves into the UK top 130 Results Rankings at #130
Broad186 moves into the UK top 100 Results Rankings at #99

Today marks:
1 years crunching for WCG for Darkmatter.NI

Congratulations also to the following UK team members on setting new PBs biggrin hugs
	Mamajuanauk      	Runtime	          	Points	        	Results	12,241 	
TomNuttall Runtime Points Results 660
benski2011 Runtime 5:05:14:43 Points 27,577 Results 44

Congratulations on New Badges at the last update:					
genhos Diamond 5 MCM1

UK team - Individual Ranking Movements
					        	
RunTime Points Results
tobiasmf up 1 to 91
tlpoppy1 up 1 to 155 up 2 to 178
Tib_Big_D up 1 to 296
scol5913 up 1 to 54 up 1 to 29
rotasella ex up 1 to 164
reduk up 1 to 12 up 1 to 17
radagast_tb up 1 to 347 up 3 to 306
Patomlinson0 up 1 to 299
nicollin up 3 to 246 up 1 to 173
neep! up 1 to 269
KrisUK up 1 to 63
jacquiob up 3 to 144
iamcornhooli up 1 to 244 up 1 to 233
henrybellwoo up 1 to 440 up 2 to 420
grangizmo up 1 to 147
Gabrielseyi up 4 to 372 up 2 to 332 up 1 to 350
ChrisUK up 1 to 27
Broad186 up 3 to 99
BluePhloater up 1 to 370
benski2011 up 21 to 416 up 16 to 278 up 18 to 323
applai up 1 to 270 up 1 to 201
adjordan up 1 to 130
TheCats dn 1 to 92
stroudwaterb dn 1 to 18
John Hart dn 1 to 101
CONNIE dn 1 to 30
Apis Tintinn dn 1 to 28
Aillerrg dn 1 to 100
adampyne555 dn 1 to 417

UK team Comparison of Daily RunTime, Points, Results
			                          	Hours		Points		      Results	
Yesterday's Production 2:306:15:06:31 sad 24,879 4,254,717 18,464
Average per cd
June 1055.3 sad 25,320 3,859,618 11,993
May 1087.5 26,088 4,141,807 9,953
April 1071.4 25,704 4,137,229 10,119

Average Daily Crunching Comparison
         	RunTime			Points		        	        Results		
06-Jun 05-Jun +/- 06-Jun 05-Jun +/- 06-Jun 05-Jun +/-
7day Avg 1017.43 1007.27 10.16 3,780,847 3,698,522 82,325 11,085 9,803 1282
14day Avg 1038.67 1043.81 -5.13 3,990,550 4,014,077 -23,527 10,130 10,090 40
28day Avg 1085.84 1088.80 -2.96 4,145,831 4,154,308 -8,477 10,339 10,247 92

Milestone Targets for the UK team
	Target   		Current  	To Do    	7day Avg.	  Estimate	
RunTime 2,500 years 778,487 134,013 1017.4 132 days Oct-16-2015
Points 3,000,000,000 2,757,044,393 242,955,607 3,780,847 64 days Aug-09-2015
Results 6,000,000 5,600,969 399,031 11,085 36 days Jul-12-2015

No. Of Members Active Yesterday
       					        Day	        out of	 Tot.	
Total 78 ,, ,, 143
Group 1 38 ,, ,, 38
Group 2 20 ,, ,, 22
Group 3 16 ,, ,, 26
Group 4 4 ,, ,, 10
InAct New 0 ,, ,, 1
InActive 0 ,, ,, 43
New/Restart 0 ,, ,, 3

UK Team Ranking
                                			RunTime	Points	Results
UK Team Current Ranking 44 40 42

Yesterday's Production Ranking 18 17 11

Next Ranking improvement expected 07-Jul 15-Jul 17-Jul


Currently the UK Team is estimated to pass Improbable Island's Distributed Supercomputer
in the RunTime rankings sometime between 05-Jul and 08-Jul
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