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Thread Status: Active Total posts in this thread: 11
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Richard Mitnick
Veteran Cruncher USA Joined: Feb 28, 2007 Post Count: 583 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Check out this article which WCG put up on its Facebook page.
----------------------------------------https://sciencesprings.wordpress.com/2015/03/...ealth-issues-in-it-world/ |
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hunter1978
Advanced Cruncher United States Joined: Apr 24, 2010 Post Count: 110 Status: Recently Active Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Great article.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
This one is as good, also linked on the WCG Facebook page... written from an actual contributors perspective, http://www.eptrail.com/estes-park-news/ci_275...rld-community-grid-effort
(Thought we had a "WCG in the News" thread somewhere, but will have half a decade of dust on it ;) |
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mcginnisdmm
Cruncher Joined: Dec 8, 2014 Post Count: 8 Status: Offline |
That is a well-written, informative and persuasive article! Shared it on FB. Thank you so much for posting the link!
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ErikaT
Former World Community Grid Admin USA Joined: Apr 27, 2009 Post Count: 912 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Thank you all for sharing those articles
![]() ErikaT |
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yoro42
Ace Cruncher United States Joined: Feb 19, 2011 Post Count: 8979 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A great read on another Great Friday the 13th!
----------------------------------------I've passed it on, Thanks you. ![]() |
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twilyth
Master Cruncher US Joined: Mar 30, 2007 Post Count: 2130 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This one is as good, also linked on the WCG Facebook page... written from an actual contributors perspective, http://www.eptrail.com/estes-park-news/ci_275...rld-community-grid-effort (Thought we had a "WCG in the News" thread somewhere, but will have half a decade of dust on it ;) I had been maintaining a thread on this but I've become so disenchanted with the project, I haven't bothered to update in probably a year or so. I do still have a google alert set to notify me of new articles but half the time I don't even read them. I'd like to know where they get that 700k figure for members. Total membership according to BOINCstats is under 500k and active members is a mere 70k. Maybe they tossed in an extra zero. I also think articles like this should be a little more forthcoming in terms of the extra electric used when running BOINC. We may be using spare cpu cycles but people running the project on a laptop will surely notice the extra heat. And for those of us that run multiple machines where electricity costs are high, like moi for example, the extra usage can add up. I pay at least an extra $100 per month on my bill because of the 3 servers and 2 regular machines I run. ![]() ![]() |
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Richard Mitnick
Veteran Cruncher USA Joined: Feb 28, 2007 Post Count: 583 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
twilyth -
----------------------------------------You brought forward some real issues, especially about the numbers quoted for crunchers. I am no longer a cruncher because of heat. Crunching destroyed three computers for me, crunching for WCG and BOINC projects, especially GPUGrid. BOINC must face down the heat problem, maybe work with Intel to get it fixed. I was quite "vocal" about the problem in both the WCG and BOINC Message Boards. When I quit, I had 37 million BOINC credits, 99th percentile of all BOINC for all time. Not too shabby. If the heat problem got fixed, I would be back. |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7686 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I had been maintaining a thread on this but I've become so disenchanted with the project, I haven't bothered to update in probably a year or so. I do still have a google alert set to notify me of new articles but half the time I don't even read them. I'd like to know where they get that 700k figure for members. Total membership according to BOINCstats is under 500k and active members is a mere 70k. Maybe they tossed in an extra zero. I also think articles like this should be a little more forthcoming in terms of the extra electric used when running BOINC. We may be using spare cpu cycles but people running the project on a laptop will surely notice the extra heat. And for those of us that run multiple machines where electricity costs are high, like moi for example, the extra usage can add up. I pay at least an extra $100 per month on my bill because of the 3 servers and 2 regular machines I run. There are several good points here. I believe the difference between the numbers WCG reports and the number BOINCstats reports can be attributed to the previous software which was used prior to going the BOINC route. Those numbers would not be included in the BOINCstats totals. I do know the attrition rate of crunchers is high, probably in the 80% to 90% range, but I do recall a figure from Sekerob which showed WCG had a better record of retaining crunchers than most other projects. If I look on Boincstats for the day I started, there are a total of 82 people who started with WCG on the same day. Of that number 8 are still crunching, slightly less than 10%. It is too bad the figure is not higher, but that is maybe just the nature of the volunteer effort. It is unfortunate that most laptops are not designed to run continuously at 100% of the cpu capacity. I am speculating there is an engineering tradeoff here between cost and usability. The designers do not anticipate the laptops will be used in the same way as a server designed to run 24/7 at 100%. When laptops are used in this way, I am pretty sure they are being used outside their design specifications. You are absolutely correct about the cost of electricity. The old slogan about it being "penny cheap" is no longer true. I am no longer a cruncher because of heat. Crunching destroyed three computers for me, crunching for WCG and BOINC projects, especially GPUGrid. BOINC must face down the heat problem, maybe work with Intel to get it fixed. I was quite "vocal" about the problem in both the WCG and BOINC Message Boards. Sorry to hear heat killed your machines. The heat issue with GPU cards is a whole different issue than the CPU heat issue. I think Intel is dealing with the CPU issue by having their CPU's be more power efficient with each succeeding generation.(AMD is also undoubtedly aware of the issue, but lag Intel in performance.) Nvidia and AMD need to do the same with their GPU offerings. They seem to be more interested in performance than heat dissipation. Those high end GPU cards can also suck a lot of power. Cheers
Sgt. Joe
*Minnesota Crunchers* |
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Bearcat
Master Cruncher USA Joined: Jan 6, 2007 Post Count: 2803 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Great article. Heat has always been a concern when crunching as is the electric bill. One must weigh the trade offs with type of computer used and how much you want to participate. Have never used a laptop as the cooling for these are not strong enough to maintain continuous crunching. As for the summer months crunching, I have to reduce threads to keep my machines cool. Cranking up the air conditioner isn't an option for me. Just to expensive. Just crunch when you can.
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Crunching for humanity since 2007!
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