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Thread Status: Active Total posts in this thread: 7
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Arquebus
Advanced Cruncher Joined: Jul 9, 2008 Post Count: 70 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Anybody else willing to sit and wait for these projects ( or a new project altogether ) to magically reappear and not be sucked into other projects that they have already finished crunching?
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7655 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Looks like only repair jobs for now but we are working to get a couple of new targets ready. I would expect new work units soon. Thanks, armstrdj According to armstrdj SCC1 should not have to wait very long for new units. Cheers
Sgt. Joe
*Minnesota Crunchers* |
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KLiK
Master Cruncher Croatia Joined: Nov 13, 2006 Post Count: 3108 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
You can always enable the "If there is no work available for the project(s) I have selected above, please send me work from another project." ;)
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deltavee
Ace Cruncher Texas Hill Country Joined: Nov 17, 2004 Post Count: 4883 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Anybody else willing to sit and wait for these projects ( or a new project altogether ) to magically reappear and not be sucked into other projects that they have already finished crunching? ![]() Hey, I've already finished crunching everything and still consider it a privilege to be able keep crunching whatever projects are available on WCG.
4849
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asdavid
Veteran Cruncher FRANCE Joined: Nov 18, 2004 Post Count: 521 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Anybody else willing to sit and wait for these projects ( or a new project altogether ) to magically reappear and not be sucked into other projects that they have already finished crunching? ![]() Hey, I've already finished crunching everything and still consider it a privilege to be able keep crunching whatever projects are available on WCG. Totally Agree. Badges hunting is fun, but crunching projects remains the most important.
Anne-Sophie
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hiimebm
Senior Cruncher United States Joined: Oct 19, 2014 Post Count: 305 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
My only regret hunting badges was stopping UGM at 174 days.
----------------------------------------But +1 to asdavid ![]() |
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gb009761
Master Cruncher Scotland Joined: Apr 6, 2005 Post Count: 2982 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
My only regret hunting badges was stopping UGM at 174 days. Ouch... It's one thing having your next badge upgrade snatched away from you by a project finishing early - it's another, if you consciously stopped just short of the line.![]() |
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