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Thread Status: Active Total posts in this thread: 2
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l_mckeon
Senior Cruncher Joined: Oct 20, 2007 Post Count: 439 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It looks like SCC has gone back to short tasks, so you might want to adjust your cache settings if you don't want to run out of work when crunching offline, until the BOINC Manager catches up.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Agreed. The Lin-CSD-E units (starting at batch 434) are running here between 0.38 and 1.80 hours CPU Time, compared with 2 to 4 hours for Lin-CSD-D.
Oddly, I noticed a few downloads of batch 0 today 25 May between 04.30 and 05.10 UTC, e.g. SCC1_ 0000000_ Bct-A_ 6908_ 0. Catching up on some missed units ![]() |
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