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Thread Status: Active Total posts in this thread: 33
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ericinboston
Senior Cruncher Joined: Jan 12, 2010 Post Count: 258 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Well, currently the M1 and M2 machines crunch MCM almost as good as a great Wintel machine I have while also using far less power. See my "My setup" post on this Hardware Chat Room forum for all the details.
----------------------------------------My original post was 2.5 years ago and it's possible that Apple's emulation layer has been improved because I no longer see the RAM issue (knock on wood). Ultimately it seems that unless the M* machines would crunch much, much faster without the emulation layer, there's really no point in supporting M* natively. Probably a bigger, and different (and forever has been asked), question is if WCG (or some if its Projects as one-offs) will ever utilize the GPU cores. ![]() [Edit 1 times, last edit by ericinboston at Jan 4, 2024 2:24:42 PM] |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7660 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Probably a bigger, and different (and forever has been asked), question is if WCG (or some if its Projects as one-offs) will ever utilize the GPU cores. To effectively use GPU cores the project must be amenable to parallel processing. If the processing needs to be linear in execution, this would preclude the parallel processing. There may be parts of the entire process which would benefit from parallel programming and the use of the GPU, but that information would lie with the researchers and the scientists. Cheers
Sgt. Joe
*Minnesota Crunchers* |
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piodo
Cruncher Joined: Jan 7, 2024 Post Count: 1 Status: Offline Project Badges: ![]() |
I think it has only positiv effects if the binary could be compiled for nativ arm / m1 / m2 processors. I would no expect to change the code a lot tor port it to arm 64-bit.
I would even try to help compiling these binaries if you don't have access to a cross compiler or nativ m2 machines. I also think GPU support would also be very helpful. There has to be some sort of parallelism possible otherwise the whole project wouldn't work right? Probably there's a lack of developer writing code for Apple Metal (gpu) or at least cross platform OpenCL code for gpu's on different machines, including the m1/2 gpu. |
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sjmielh
Cruncher Joined: May 22, 2016 Post Count: 9 Status: Offline Project Badges: ![]() ![]() ![]() ![]() |
Yes in Boinc there are more and more projects! Platforms that support the Apple Silicon are: Einstein@home, PrimeGrid (even supports the GPU!) and Denis@home). And now Astroids@home also supports Mac with ARM processor! The lists gets longer! Sjmielh |
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nightshifter75
Cruncher Joined: Jun 1, 2019 Post Count: 1 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() |
As today, my mini with M1 works, my air with M3 does not work.
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gibbcorp
Advanced Cruncher Joined: Nov 29, 2005 Post Count: 77 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hi Nightshifter. Did you get your M3 working?
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AlterMann
Cruncher Joined: Jul 25, 2024 Post Count: 2 Status: Offline |
Has Apple Silicon native WU started to be distributed to the Word Community Grid project ?
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AlterMann
Cruncher Joined: Jul 25, 2024 Post Count: 2 Status: Offline |
Eistein@home released GPU ver. at ”Binary Radio Pulsar Search (Arecibo,GBT,A) 2.08 (apple_gpu-opencl)"
But Apple M1 SoC burning ! Because MacBook Air Late 2020 is passive cooling. ![]() |
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brilor
Cruncher Joined: Feb 11, 2011 Post Count: 4 Status: Offline |
Well, here we are in 2025 and WCG runs as an "Intel" process meaning it has to be translated ( via Rosetta2 ) from Intel to ARM64 instructions on my M2 Mac mini. Apple's ARM64 Macs have been available since November 2020, so most mac WCG users will be running slower computations. It's surprising WCG hasn't updated ( to Universal so it can run native on either ARM64 or the older Intel ) in over 4 years. Is there any discussion or work to deliver this or, even better, an ETA? Is the source public, maybe that would help speed the transition to current Mac ARM64 support.
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cliviafreak
Cruncher Joined: Jan 13, 2025 Post Count: 21 Status: Offline Project Badges: ![]() ![]() |
:) I would even donate my time to help compiling on Apple silicon, if that's the issue.
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