Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
![]() |
World Community Grid Forums
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No member browsing this thread |
Thread Status: Active Total posts in this thread: 613
|
![]() |
Author |
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
How come GPUGrid isn't downloading new tasks for the queue? I have one work unit only and it's the one I'm currently crunching. Hummm ... I've not encountered that one. I ass-u-me you have all four (or 2) cpu cores running and are on 6.3.21. Try going to projects, highlight gpugrid and do an udate and see if it requests new work. I looked at their server and there is work available (they ran out yesterday). Other than that, I'd wait and see if it requests more as the current one nears completion. 6.3.21 does have a problem handling the additional work buffer (I think I posted that before). But the problem has been requesting too much work on the cpu side but not the gpu side. I'll poke around in the boards and see if I can find a trouble report on it. ![]() |
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
How come GPUGrid isn't downloading new tasks for the queue? I have one work unit only and it's the one I'm currently crunching. Hummm ... I've not encountered that one. I ass-u-me you have all four (or 2) cpu cores running and are on 6.3.21. Try going to projects, highlight gpugrid and do an udate and see if it requests new work. I looked at their server and there is work available (they ran out yesterday). Other than that, I'd wait and see if it requests more as the current one nears completion. 6.3.21 does have a problem handling the additional work buffer (I think I posted that before). But the problem has been requesting too much work on the cpu side but not the gpu side. I'll poke around in the boards and see if I can find a trouble report on it. The video card is in my C2D. My last work unit is about 60% done. Maybe some new ones will popup as it near completion. I have the buffer set to 5.0 days. The CPU ones continue to download but GPU doesn't (well at the moment it isn't). Their forum is pretty dead.. so is WCG's sadly. ![]() @RT: ![]() |
||
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Their forum is pretty dead.. so is WCG's sadly. ![]() Actually their forum is quite lively during the week (informationally not SMAP-wise). For some strange reason ... normal people have other things to do on the weekend ... the nerve of them!!! ![]() ![]() ![]() ![]() [Edit 1 times, last edit by Dataman at Nov 24, 2008 1:54:58 AM] |
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
<core_client_version>6.3.21</core_client_version>
<![CDATA[ <stderr_txt> # Using CUDA device 0 # Device 0: "GeForce GTX 260" # Clock rate: 1242000 kilohertz # Number of multiprocessors: 27 # Number of cores: 216 MDIO ERROR: cannot open file "restart.coor" # Using CUDA device 0 # Device 0: "GeForce GTX 260" # Clock rate: 1242000 kilohertz # Number of multiprocessors: 27 # Number of cores: 216 # Using CUDA device 0 # Device 0: "GeForce GTX 260" # Clock rate: 1242000 kilohertz # Number of multiprocessors: 27 # Number of cores: 216 # Time per step: 46.990 ms # Approximate elapsed time for entire WU: 39941.685 s called boinc_finish </stderr_txt> ]]> ^ 11 hours? That can't be right. Also for the current work unit, the remaining time is messed up. It says 10 minutes but it goes down one second for like 7 actual seconds. If I end up getting problems I'll probably just not GPU crunch. |
||
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Also for the current work unit, the remaining time is messed up. It says 10 minutes but it goes down one second for like 7 actual seconds. Like I said before, the cpu time and time to completion makes no sense ... its not measuring GPU time. If I end up getting problems I'll probably just not GPU crunch. Well, you do need a high tollerance for frustration. ![]() ![]() |
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Also for the current work unit, the remaining time is messed up. It says 10 minutes but it goes down one second for like 7 actual seconds. Like I said before, the cpu time and time to completion makes no sense ... its not measuring GPU time. If I end up getting problems I'll probably just not GPU crunch. Well, you do need a high tollerance for frustration. ![]() ![]() BOINCstats is taking a while to update my stats so GPUGrid is there.. |
||
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() BOINCstats is taking a while to update my stats so GPUGrid is there.. There is still hope. ![]() ![]() ![]() ![]() ![]() Yes, GPUGrid seems to report less frequently than some of the other projects. Sometimes as much as two days. Will be nice to see those credits in your sig. ![]() ![]() [Edit 1 times, last edit by Dataman at Nov 24, 2008 5:42:09 PM] |
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
![]() BOINCstats is taking a while to update my stats so GPUGrid is there.. There is still hope. ![]() ![]() ![]() ![]() ![]() Yes, GPUGrid seems to report less frequently than some of the other projects. Sometimes as much as two days. Will be nice to see those credits in your sig. ![]() It has updated. ![]() |
||
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It has updated. ![]() Lookin' good ... your first 3232. Next thing I know you will be out crunchin' me. ![]() ![]() |
||
|
Dataman
Ace Cruncher Joined: Nov 16, 2004 Post Count: 4865 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The 9800 GT returned a valid wu!!! W00T! Problem solved. Thanks Blizzie!!!
----------------------------------------![]() ![]() ![]() ![]() ![]() |
||
|
|
![]() |