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Jack007
Master Cruncher CANADA Joined: Feb 25, 2005 Post Count: 1604 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
There are currently 9 projects running (If you include beta and if I can count right). Even if you only wanted to crunch for badges that's 18 years of work, if you want to 'precrunch' in case they make new badges that could be 45 to 90 years of time (I'm just guessing # of years, I dont KNOW anything or care 2 years is enuf for me). OR people can just crunch til a project ends... waiting for Dengue shouldn't be frustrating, it should be FUN. 'Did I get any today, what type are they, are they due before the other units in my list, maybe I could move em up so they would get returned faster'. It's not impossible to get some Dengue, it can't be requiring a lot of smarts because I can do it and have spent the time reading etc.
----------------------------------------Here's what I do... Set cash at .1 or .2 days normally to include Dengue and project(s) of choice. When I see the Dengues are flowing (yes this requires checking forums and/or your boinc manager to see what tasks are in que) change your profile to just dengue turn up your que to a whopping .5 (this is to keep your machine reliable and not be a hog) I went 1.5 once and that was way too many. When you've gotten some Dengue switch back to multiple projects selected or if you want to risk running dry stick with Dengue until the 'rain' is over. Before someone complains that this is too much work/they dont have time etc., then set your profile and forget it. Remember people, the Grid isn't 20 year old established routine science. Having 9 choices is a luxury of choice. They could be boring and run one project til it's done, then the next... ho hum. It's EXCITING when you see there are some Dengue floating around. If making this suggestion is inappropriate or if any CA wants to clarify/delete/move this post in part or whole please know I'm only trying to help and Feel Free to moderate at will ![]() Edit: I quit calling some people whiners ![]() ![]() [Edit 1 times, last edit by Jack007 at Mar 28, 2010 3:01:19 AM] |
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mclaver
Veteran Cruncher Joined: Dec 19, 2005 Post Count: 566 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
mclaver, the limit is 80/thread/day so an i7 975 would be allowed 80x8=640 WU's/day. I have a Gulftown running here and even with short WU like these DDDT2's it will only crunch through less then 300 WU/day. Sorry, I thouht someone said the limit was a per box limit. Then someone said it was per core. Is it per box, per core, or per thread. - Mitch ![]() ![]() ![]() |
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JmBoullier
Former Community Advisor Normandy - France Joined: Jan 26, 2007 Post Count: 3715 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The daily quota is per box, computed as follows: 80 times the number of threads (i.e. number of concurrent BOINC tasks).
----------------------------------------For an old single core: 80 For a Duo or a P4 HT: 160 For a quad: 320 For a 4-core i7 with HT ON: 640 For an hexacore: 960 For Movieman's "monster": 1920 ![]() |
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sk..
Master Cruncher http://s17.rimg.info/ccb5d62bd3e856cc0d1df9b0ee2f7f6a.gif Joined: Mar 22, 2007 Post Count: 2324 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The problem is that a core/thread cap does not differentiate between a gulftown and an N270!
So if someone has a slow system and a high cache, even 25 tasks could be far too much to complete them in a reasonable time. With a cache set to 9days and slight variation from predicted run length to actual length (or the system being off more than usual) then the tasks will sit on someones slow computer for 10 days before being cancelled by the server and re-issued. Given the nature of this project, one batch has to complete before the next set can be made, the scientists messed up by not recognising the inherent problems of large scale caching. A more reasonable cache limit of say 4days would have been sensible, but as this is achieved through Boinc Manager it was not easy to deal with, so they didn’t. |
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Hypernova
Master Cruncher Audaces Fortuna Juvat ! Vaud - Switzerland Joined: Dec 16, 2008 Post Count: 1908 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The daily quota is per box, computed as follows: 80 times the number of threads (i.e. number of concurrent BOINC tasks). This means that for my system with 96 threads I would be allowed a total of 7'680 WU's per day. If I look at my daily scores the highest number of WU recorded in a day was recently 1020, probably with the appearance of shorter HCC and very short DDDT2. Otherwise by crunching mixes of projects I stand around 400-500 a day. So there is a good margin. Nevertheless if we go in the direction of very short CPU runtime WU's (under 18 minutes) then we may have to increase this maximum. I would not consider fair to oblige members to crunch multiple projects. If they want to crunch only one regardless the power of their CPU they must be able to do it without hindrance. ![]() [Edit 1 times, last edit by Hypernova at Mar 28, 2010 1:17:57 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
I've only had once on my quad a > 320 need i.e. knreed doing a temporary upping of the quota. As Jean commented, we monitor, but specifically for the rare DDDT2 I doubt it will be augmented. The idea of a single member gobbling up 8,000 results and than have a blitz striking taking the lot off line for a week or longer would substantially hurt a projects continuity... DDDT2 in particular.
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WCG
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Trotador
Senior Cruncher Joined: Mar 26, 2009 Post Count: 154 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The daily quota is per box, computed as follows: 80 times the number of threads (i.e. number of concurrent BOINC tasks). ..... I would not consider fair to oblige members to crunch multiple projects. If they want to crunch only one regardless the power of their CPU they must be able to do it without hindrance. When I read thing like this I feel really depressed. First, remember all this is a volunteer thing, no one obliges you to crunch in one or x projects. Do what you want, but does not make pointless demands to the project. What you are actually saying, more at the stage where DDT2 is now, is that you want almost in exclusivity all the units that the project is issuing. Don't you realise the arrogance of that statement?. regards, ![]() |
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sk..
Master Cruncher http://s17.rimg.info/ccb5d62bd3e856cc0d1df9b0ee2f7f6a.gif Joined: Mar 22, 2007 Post Count: 2324 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
57 Valid, 73 Pending Validation, and 90 tasks in progress.
----------------------------------------All but 11 WUs are on fast systems. Pity the project cant allow users to select the task sizes to allocate to their systems. I would like to run this project on all my systems, but I would prefer not to run the longer tasks on some systems – 60h on a netbook. The shorter tasks (42min on my i7) would finish in about 8h on a similar netbook. Not sure why the longer tasks had a shorter return deadline and the shorter tasks had the longer deadline, but it does not help my slow system. [Edit 1 times, last edit by skgiven at Apr 23, 2010 10:35:16 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
Think I mentioned it a few days ago... sized to power is a future feature. WCG would love to shape work units so it runs more or less even for all so powerful and not so powerful can run tasks such that they finish in fairly even times.
----------------------------------------There's the RIP option requested for HCMD2 though, run all positions regardless the toughness [more or less]. It's on the contemplation list per Uplinger.
WCG
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I have now had an "A" type in PV for 3 days. So I am assuming that a slow mich must have this. wish the "A" would only go to 3.0 or faster mich and allow all access to the b and c's. Holding up the "A's" only holds up the B's and therefore all the "C's"
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