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[VENETO] boboviz
Senior Cruncher Joined: Aug 17, 2008 Post Count: 183 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For when there is the next HCC Beta test [in an unknown future] --//-- It's a LONG, hot summer.... ![]() |
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BladeD
Ace Cruncher USA Joined: Nov 17, 2004 Post Count: 28976 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
The only one posting who needs following at this time v.v. GPUs is knreed. If you don't hear him, no one heard notting. --//-- I'll have to remember that. |
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Atlantis555
Cruncher Russia Joined: Jun 18, 2010 Post Count: 32 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Охохонюшки-хохо. Когда уже чёнить расскажут. Уже год эти уёбки мудят и мудят.
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[VENETO] boboviz
Senior Cruncher Joined: Aug 17, 2008 Post Count: 183 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Охохонюшки-хохо. Когда уже чёнить расскажут. Уже год эти уёбки мудят и мудят. ??? In topic: i think that august will be without beta gpu wu I hope september..... |
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johncmacalister2010@gmail.com
Veteran Cruncher Canada Joined: Nov 16, 2010 Post Count: 799 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Охохонюшки-хохо. Когда уже чёнить расскажут. Уже год эти уёбки мудят и мудят. ??? In topic: i think that august will be without beta gpu wu I hope september..... I, too hope September will be the month of the HCC GPU.... ![]() crunching, crunching, crunching. AMD Ryzen 5 2600 6-core Processor with Windows 11 64 Pro. AMD Ryzen 7 3700X 8-Core Processor with Windows 11 64 Pro (part time) ![]() |
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[VENETO] boboviz
Senior Cruncher Joined: Aug 17, 2008 Post Count: 183 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kronos Group released CLU (Computer Language Utility):
"In a nutshell, CLU is essentially a combination of a lightweight API and a template library intended to greatly simplify OpenCL development prototyping. As OpenCL was designed to be a relatively low level language (ANSI C), it takes quite a bit of effort to write a program from scratch due to all the facets of OpenCL that must be dealt with. CLU in turn provides a lightweight API that sits on top of a number of templates, the whole of which is designed to abstract away some of that complexity, allowing developers to get started more easily" I hope this help developers of HCC!!! |
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mikey
Veteran Cruncher Joined: May 10, 2009 Post Count: 822 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kronos Group released CLU (Computer Language Utility): "In a nutshell, CLU is essentially a combination of a lightweight API and a template library intended to greatly simplify OpenCL development prototyping. As OpenCL was designed to be a relatively low level language (ANSI C), it takes quite a bit of effort to write a program from scratch due to all the facets of OpenCL that must be dealt with. CLU in turn provides a lightweight API that sits on top of a number of templates, the whole of which is designed to abstract away some of that complexity, allowing developers to get started more easily" I hope this help developers of HCC!!! Maybe you should send this idea to Dr. David Anderson at Berkeley and Seti, he is the main Boinc programmer, he designed and still maintains the Boinc software. Maybe he could include it in the Server side of things to help those projects that need a little help to use gpu's for their own projects. ![]() ![]() [Edit 1 times, last edit by mikey159b at Aug 9, 2012 1:22:11 PM] |
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JEklund2
Advanced Cruncher Finland Joined: Aug 10, 2006 Post Count: 119 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kronos Group released CLU (Computer Language Utility): "In a nutshell, CLU is essentially a combination of a lightweight API and a template library intended to greatly simplify OpenCL development prototyping. As OpenCL was designed to be a relatively low level language (ANSI C), it takes quite a bit of effort to write a program from scratch due to all the facets of OpenCL that must be dealt with. CLU in turn provides a lightweight API that sits on top of a number of templates, the whole of which is designed to abstract away some of that complexity, allowing developers to get started more easily" I hope this help developers of HCC!!! Maybe you should send this idea to Dr. David Anderson at Berkeley and Seti, he is the main Boinc programmer, he designed and still maintains the Boinc software. Maybe he could include it in the Server side of things to help those projects that need a little help to use gpu's for their own projects. .. but is the most of the challenge in the "client side" ? I mean that BOINC sends the WU ( and the program to run the WU once ..) to the client computer which crunches the WU and report back the result to project .. So the CLU should more be needed the programmers of the program which crunches the WU, not in the BOINC side ? Of course the BOINC running in the "client" should be "GPU-aware" but if I am right the current ( > 7.0.2X ? ) versions can have GPU-projects running ? ![]() |
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mikey
Veteran Cruncher Joined: May 10, 2009 Post Count: 822 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Kronos Group released CLU (Computer Language Utility): "In a nutshell, CLU is essentially a combination of a lightweight API and a template library intended to greatly simplify OpenCL development prototyping. As OpenCL was designed to be a relatively low level language (ANSI C), it takes quite a bit of effort to write a program from scratch due to all the facets of OpenCL that must be dealt with. CLU in turn provides a lightweight API that sits on top of a number of templates, the whole of which is designed to abstract away some of that complexity, allowing developers to get started more easily" I hope this help developers of HCC!!! Maybe you should send this idea to Dr. David Anderson at Berkeley and Seti, he is the main Boinc programmer, he designed and still maintains the Boinc software. Maybe he could include it in the Server side of things to help those projects that need a little help to use gpu's for their own projects. .. but is the most of the challenge in the "client side" ? I mean that BOINC sends the WU ( and the program to run the WU once ..) to the client computer which crunches the WU and report back the result to project .. So the CLU should more be needed the programmers of the program which crunches the WU, not in the BOINC side ? Of course the BOINC running in the "client" should be "GPU-aware" but if I am right the current ( > 7.0.2X ? ) versions can have GPU-projects running ? I was thinking more of Dr. Anderson of just including it as a 'possible' client side piece of software. And 7.0.28 is now the 'recommended' version but I have seen people saying they are using 7.0.33. I personally am using 7.0.31 on one pc and have been running gpu projects since the early version 6 series. ![]() ![]() |
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[VENETO] boboviz
Senior Cruncher Joined: Aug 17, 2008 Post Count: 183 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I, too hope September will be the month of the HCC GPU.... September is here :-P |
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