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jonnieb-uk
Ace Cruncher
England
Joined: Nov 30, 2011
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OET1 Badge Maintenance Required

Looks like the badges above Sapphire are missing. I will correct this soon.

Thanks,
-Uplinger


Keith
Maybe this slipped your mind?

Yourself, deltavee, anhhai, and [SG-FC] hl have all obtained Sapphire badges and are presumably crunching on to Diamond5 which is still not available!.

[SG-FC] hl Dec 15, 2014 1:08:30 PM
Finally getting a funny badge (X-Badge, 1st Level ) wink . Outsmart Ebola Together 6,557,396 16,610 5:028:12:49:21

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To Join follow this link: Join the UK Team All Welcome! UK Team thread
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[Edit 1 times, last edit by jonnieb-uk at Dec 15, 2014 1:26:56 PM]
[Dec 14, 2014 9:18:05 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
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Re: OET1 Badge Maintenance Required

[Dec 15, 2014 3:01:36 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
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Joined: May 22, 2018
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Re: OET1 Badge Maintenance Required

You can only imagine the drawing power one single member had on OET1 to get 16,610 results validated for this project, when the 13 average is less cool

3429 (3rd)
14275
20490
19372
19317
17522
17016
16649
18294
16153
16165
15754
13809 (15th est.)

It was asked before to limit the 'Per Host' buffer allowance to 2 per core 'In Progress', but no. Right now with 70K active members there would have been a 1 in 5 change to even get 1 in a day. Since there's so much exclusive pull on the OET1 feeder, practically it is a next no chance at all at this time for general multi project crunchers, The Unfairground beat up
[Dec 15, 2014 3:28:02 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Dataman
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Joined: Nov 16, 2004
Post Count: 4865
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Re: OET1 Badge Maintenance Required

You can only imagine the drawing power one single member had on OET1 to get 16,610 results validated for this project, when the 13 average is less cool

3429 (3rd)
14275
20490
19372
19317
17522
17016
16649
18294
16153
16165
15754
13809 (15th est.)

It was asked before to limit the 'Per Host' buffer allowance to 2 per core 'In Progress', but no. Right now with 70K active members there would have been a 1 in 5 change to even get 1 in a day. Since there's so much exclusive pull on the OET1 feeder, practically it is a next no chance at all at this time for general multi project crunchers, The Unfairground beat up

"All animals are created equal but some animals are more equal than others." (Animal Farm - George Orwell)
Seems to be a bit unfair to me. sick
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[Dec 15, 2014 4:03:08 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Eric_Kaiser
Veteran Cruncher
Germany (Hessen)
Joined: May 7, 2013
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Re: OET1 Badge Maintenance Required

It is/was easier to get some beta wu than getting oet wu.
Some user achieve sapphire and first diamond others like me only got 5 wu since the project started.
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[Dec 15, 2014 4:42:05 PM]   Link   Report threatening or abusive post: please login first  Go to top 
I need a bath
Senior Cruncher
USA
Joined: Apr 12, 2007
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Re: OET1 Badge Maintenance Required

It is odd. two of my computers get lots of OET but other two are running dry. No rhyme or reason.
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[Dec 15, 2014 9:45:32 PM]   Link   Report threatening or abusive post: please login first  Go to top 
KWSN-A Shrubbery
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Re: OET1 Badge Maintenance Required

It's all timing. Your system has to ask at the right time and ask frequently.

Myself, I can keep all my cores running on OET 60-80%. Some systems grab more than others, no real explanation.

But yes, you do have to work for them if you want work.

In the meantime as mentioned in another thread. Be happy the scientists are getting their results returned nearly real-time.
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[Dec 16, 2014 1:16:45 AM]   Link   Report threatening or abusive post: please login first  Go to top 
uplinger
Former World Community Grid Tech
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Re: OET1 Badge Maintenance Required

Sorry everyone for not getting to this sooner. But it is still on my list of things todo. I am currently on vacation and not near my machine with photoshop to make the modifications necessary. It is top of my list.

Thanks,
-Uplinger
[Dec 30, 2014 8:24:46 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sgt.Joe
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USA
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Re: OET1 Badge Maintenance Required

Sorry everyone for not getting to this sooner. But it is still on my list of things todo. I am currently on vacation and not near my machine with photoshop to make the modifications necessary. It is top of my list.

Thanks,
-Uplinger


Enjoy your vacation, the badges will wait.
Cheers
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Sgt. Joe
*Minnesota Crunchers*
[Dec 30, 2014 11:28:18 PM]   Link   Report threatening or abusive post: please login first  Go to top 
gb009761
Master Cruncher
Scotland
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Re: OET1 Badge Maintenance Required

Keith, I too hope you enjoy the rest of your holiday.

Upon your return, please can you seriously consider making OET1 a fairer playing field - i.e., implement the 2 WU's/core suggestion that has been made quite some time ago (at least, until there's a far greater number of WU's to go around). As, I see that, if implemented, it'll bring several benefits;
1. People will know exactly what the playing field is,
2. They won't be hammering the WCG servers for WU's all the time (even going so far as to be inventive and trying to 'trick' the system),
3. Everyone will get a fair crack at badge hunting,
4. People will stop (or at least, lessen) their complaining on these forums,
5. The work will still get done - just in a more fairer way,
6. By implementing this system, people's caches will automatically fill up with OET1 WU's (if their machine is below the 2 WU's/core and there's OET1 WU's available), then be backfilled by their "reserve" project.
7. Consider implementing this practice for ALL new projects, until there's enough WU's to satisfy the demand - as that way, it'll allow a far greater number of machines to return WU's, and hence, highlight any issues that may have slipped the Beta testing net.
8. People won't be wasting their time "micro-managing" the projects - i.e., switching between projects to backfill their cache, then reverting back to only having OET1 selected in order to try and catch some of these elusive WU's,
9. Any other reasons that I haven't thought of... (please others, jump in here and add to this list).

Edit
10. Building upon a comment by JSYKES (see below). By implementing a procedure such as this, it'll help keep new crunchers who've been attracted to this project, here, whilst introducing them to the other projects running on WCG - as they'll also be able to grab a small piece of the action (along with everyone else).
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[Edit 3 times, last edit by gb009761 at Jan 2, 2015 12:20:29 PM]
[Dec 31, 2014 1:18:31 AM]   Link   Report threatening or abusive post: please login first  Go to top 
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