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Thread Status: Active Total posts in this thread: 24
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KerSamson
Master Cruncher Switzerland Joined: Jan 29, 2007 Post Count: 1673 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hi DE008009,
----------------------------------------imho you should ask you why do you participate: - for supporting science? - for faking statistics? Yves |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hi DE008009, imho you should ask you why do you participate: - for supporting science? - for faking statistics? Yves Hallo Yves, It is the Boinc points and not the badges which rates the work done. The WCG badges rating has its limitations in measurement the contribution. Isn't this common sense here? See my example as an explanation that the CPU is irrelevant. Thought that is what the tread opener wanted to understand. If badge hunting is what individuals motivate to contribute then all is good even if badges are dilutive in a Hypervisor set up. Does not matter if overprovisioned or not. As a contributor of currently 450000 boinc points per month (3mio WCG) and 2kw/h per day from my own bill I think I know why I contribute. Regards Thomas |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I have a follow up question regarding this. I'm running WCG almost full time at 100% on a quad core CPU but not receiving as many hours of total run time as I would expect.
Generally I get between 2 to 3 days for a day of actual running instead of 4. I can't see any other threads on my CPU which would be reducing the CPU usage by a quarter, any ideas? |
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KLiK
Master Cruncher Croatia Joined: Nov 13, 2006 Post Count: 3108 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I have a follow up question regarding this. I'm running WCG almost full time at 100% on a quad core CPU but not receiving as many hours of total run time as I would expect. Generally I get between 2 to 3 days for a day of actual running instead of 4. I can't see any other threads on my CPU which would be reducing the CPU usage by a quarter, any ideas? 1. your OS 2. additional programs you leave running on your computer (just example of mine: STEAM, Gridcoin wallet, etc.) 3. feeding of GPU projects can have significant use of CPU etc. But keep in mind that CPU can overheat...especially if they get dusty! So install some program to regulate throttling of WCG science...something like Tthrottle , like I use! Kept me of burning some of the nVidia higher end cards, as GPU projects is also where I contribute. ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I get credited less than my core count most days because it depends on when a WU validates. Occasionally there are days when I get credited with more than the core count also due to WUs that were executed days ago but just now validated. It generally depends on the mix of WUs that you run. Some take longer than others to validate.
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enels
Senior Cruncher Joined: Apr 25, 2008 Post Count: 286 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
CPU time is the only thing a computer can track accurately. Elapsed time is more mysterious.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Thanks for the responses, I will have a look at Tthrottle. WU threads seem to get a consistent 23% in task manager which is why I was confused.
"because it depends on when a WU validates" I had wondered about this, does anyone know if the hours get credited towards the day that the work unit is; computed (potentially split across days), downloaded, uploaded or validated? Thanks in advance. |
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KLiK
Master Cruncher Croatia Joined: Nov 13, 2006 Post Count: 3108 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Thanks for the responses, I will have a look at Tthrottle. WU threads seem to get a consistent 23% in task manager which is why I was confused. "because it depends on when a WU validates" I had wondered about this, does anyone know if the hours get credited towards the day that the work unit is; computed (potentially split across days), downloaded, uploaded or validated? Thanks in advance. if it's 23% & you have (probably) 4 cores, then 4 x 23 = 92%...so your OS or other programs you're running are using those 8% of your system time...which one? those things we can't help you out from here...have to find them on your own! ![]() |
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Sgt.Joe
Ace Cruncher USA Joined: Jul 4, 2006 Post Count: 7675 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Hours get credited when a work unit turns valid (after validation or verification.)
----------------------------------------Cheers
Sgt. Joe
*Minnesota Crunchers* |
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wolfman1360
Senior Cruncher Canada Joined: Jan 17, 2016 Post Count: 176 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
This is actually very good to know.
----------------------------------------So the only thing that matters is core count and not how fast each CPU's clock speed is. I'm sure this is obvious but I'll ask here anyway - 2 8 core androids would theoretically add 16 days of runtime, too? thanks
Crunching for the betterment of human kind and the canines who will always be our best friends.
AWOU! |
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