Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go ยป
No member browsing this thread
Thread Status: Active
Total posts in this thread: 822
Posts: 822   Pages: 83   [ Previous Page | 12 13 14 15 16 17 18 19 20 21 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 807883 times and has 821 replies Next Thread
kwolff88
Cruncher
Joined: Dec 31, 2004
Post Count: 19
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

The BOINC client automatically increases the time between polls when it's not getting work. The only way to get around that is to have a script running in the background which runs the "update" command on a timer. WCG requests 121 seconds, so you'd set it to something like 122 seconds and have it loop in the background.

Or, you could wait for them to start issuing more WUs. Of course, none of us want to wait wink
----------------------------------------
[Edit 1 times, last edit by kwolff88 at Apr 11, 2021 5:50:17 PM]
[Apr 11, 2021 5:49:52 PM]   Link   Report threatening or abusive post: please login first  Go to top 
p51d
Cruncher
Joined: Sep 19, 2006
Post Count: 15
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

Well, between such little production and the script suckers at work, the kitties' GPU is still running cold.
The kitties are not greedy, they would just like a little bit here and there.
Maybe the project should limit GPU tasks sent per work request to 5 or so, to keep the script suckers at bay and give others more of a chance to get a little bit too.

Meowsigh.


This is hardly the only project where this issue exists, or has existed. The badge system encourages this.
[Apr 11, 2021 6:46:41 PM]   Link   Report threatening or abusive post: please login first  Go to top 
widdershins
Veteran Cruncher
Scotland
Joined: Apr 30, 2007
Post Count: 674
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

A better solution would be to change the rest of the CPU tasks over to GPU ones. The same number would be sent from the researchers to be processed per day, but they'd be done faster, and the freed up CPU cycles could then be used to crunch WU's to further the other worthwhile projects here.
[Apr 11, 2021 7:33:24 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Andrew80431
Cruncher
Joined: Nov 25, 2005
Post Count: 36
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

I'd need help for getting some GPU tasks. For past five days, I've got only four tasks.

It seems that my client wont poll for new tasks too often... it's already on hour from last poll. Is there a way to make client connect more often?


You could try this on the command line. Simply go to /var/lib/boinc and run:
while (true); do sudo -u boinc boinccmd --project  "http://www.worldcommunitygrid.org/" update; echo "Update triggered $(date)"; sleep 300; done 

That should do the trick...
----------------------------------------

[Apr 11, 2021 8:10:20 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Andyman
Cruncher
Joined: Apr 9, 2021
Post Count: 17
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

I'd need help for getting some GPU tasks. For past five days, I've got only four tasks.

It seems that my client wont poll for new tasks too often... it's already on hour from last poll. Is there a way to make client connect more often?


You could try this on the command line. Simply go to /var/lib/boinc and run:
while (true); do sudo -u boinc boinccmd --project  "http://www.worldcommunitygrid.org/" update; echo "Update triggered $(date)"; sleep 300; done 

That should do the trick...


Is there a Windows version of that trick?
[Apr 12, 2021 6:19:05 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Andrew80431
Cruncher
Joined: Nov 25, 2005
Post Count: 36
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

I'd need help for getting some GPU tasks. For past five days, I've got only four tasks.

It seems that my client wont poll for new tasks too often... it's already on hour from last poll. Is there a way to make client connect more often?


You could try this on the command line. Simply go to /var/lib/boinc and run:
while (true); do sudo -u boinc boinccmd --project  "http://www.worldcommunitygrid.org/" update; echo "Update triggered $(date)"; sleep 300; done 

That should do the trick...


Is there a Windows version of that trick?

Actually it is not a trick.
Try this:
Open "cmd" and cd to "c:\Program Files (x86)\BOINC\"
then run:
FOR /L %N IN () DO @date /t & time /t & boinccmd --project  "http://www.worldcommunitygrid.org/" update & timeout 300 > NUL
Good luck.
----------------------------------------

----------------------------------------
[Edit 1 times, last edit by Andrew80431 at Apr 12, 2021 7:40:42 AM]
[Apr 12, 2021 7:39:02 AM]   Link   Report threatening or abusive post: please login first  Go to top 
biini
Senior Cruncher
Finland
Joined: Jan 25, 2007
Post Count: 334
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

Thanks Andrew and kwolff! Made a simple windows scripts and scheduled it to run every 5mins. Now I got a batch of 15 gpu WUs , and my gpu is happy for the next 30mins :-)
----------------------------------------

rtx, xeon, i9, ryzen, rnd laptops
dAM0NES 1991 ppl interested in beer, amigas or electornic music
[Apr 12, 2021 9:16:15 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Dayle Diamond
Senior Cruncher
Joined: Jan 31, 2013
Post Count: 452
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

I agree with Kittyman.

Unless we've got explicit approval from the WCG staff to request GPU work every two minutes, indefinitely, I'm not going participate in anything remotely similar to a DDOS attack.

Ever since Beta work units were available, I started getting "Project communication failed: attempting access to reference site | | Internet access OK - project servers may be temporarily down."

I don't know what's going on server side, but it seems to coincide with whenever a batch of GPU work was released. So I'm not sure if the World Community Grid servers are ready for the most active users to start contacting them an additional thirty times an hour, per host (720/day). Especially if that activity doesn't' result in a single extra work unit being done that wouldn't otherwise be assigned and completed by a different donor.
[Apr 12, 2021 10:44:25 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Crystal Pellet
Veteran Cruncher
Joined: May 21, 2008
Post Count: 1320
Status: Recently Active
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

Unless we've got explicit approval from the WCG staff to request GPU work every two minutes, indefinitely, I'm not going participate in anything remotely similar to a DDOS attack.

All these comparisons to DDOS-attack are ridiculous when users are requesting work.
The bandwidth / linespeed is more relevant, so all users visiting the WCG-webpages is probably more demanding than workrequests. The server(s) should easily survive requests up to 100.000 / second.
[Apr 12, 2021 11:06:32 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Richard Haselgrove
Senior Cruncher
United Kingdom
Joined: Feb 19, 2021
Post Count: 360
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Work unit availability

[Apr 12, 2021 11:11:49 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Posts: 822   Pages: 83   [ Previous Page | 12 13 14 15 16 17 18 19 20 21 | Next Page ]
[ Jump to Last Post ]
Post new Thread