Index | Recent Threads | Unanswered Threads | Who's Active | Guidelines | Search |
![]() |
World Community Grid Forums
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
No member browsing this thread |
Thread Status: Active Total posts in this thread: 3
|
![]() |
Author |
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Does it use SSE, 3Dnow or somethings like running hardcoded assembly code for maximizing the performance?
|
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Hello Hoplite,
I do not know what optimization techniques are used. Rick Alther would know. All pentium class microprocessors have a standard x87 FPU for 64-bit floating point that uses 80-bit floating point internally. The other instructions for pure 64-bit or 32-bit floating point are more idiosyncratic. The simplest, most general coding method is to just use x87 instructions. But that is not necessarily the fastest. Until Rick sees fit to comment, it is an unsolvable mystery. Lawrence |
||
|
Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
I am running it with P4 2.8 Northwood
it seems the ver 2 is running generally faster than ver 1 in my machine |
||
|
|
![]() |