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Thread Status: Active Total posts in this thread: 1049
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Sylwester Zdanowski
Cruncher Poland Joined: Jan 26, 2007 Post Count: 32 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
It's quite interesting. Why you can't make Client's like Boinc decide on PC what it shoud use creating interface using what is avible to work. At the end you could stop woring about lowest common denominator because your clients (BOINC) would work somehow like JAVA.
At the end all "zillion different combinations of hardware+operating systems versions." woul look to project the same way and you would use all new(implemented in client) functions. In long run it should improve performance without locking out old pc. If I understand you corectly in all project you have to worry for "all zillion different combinations" using idea of virtual machine would solove this issue. If you tell me that SSE3 in that case would give diffrent results then interface is not working corectly. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
There are other software packages that work having solution to this problem.
Folding @ Home, GROMACS and the OpenMM library. Parts of their algoritm are encapsulated in plugins/library that are optimized for different CPU types, SSE level, GPU available etc. The main program structure is the same. But this moves discussion to other threads, one about SSE and 64 bit computing, other to CUDA processing etc. Lets make sure that we can crunch on more machines and that the software will gradually improve to take care of their full potential. |
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Bergie72
Advanced Cruncher USA Joined: Dec 6, 2005 Post Count: 73 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Just got my first Emerald Badge on FA@H! Whoo-hoo!!
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Hypernova
Master Cruncher Audaces Fortuna Juvat ! Vaud - Switzerland Joined: Dec 16, 2008 Post Count: 1908 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
![]() ![]() Now your path is free to Sapphire the cruncher's Nirvana. ![]() (At least ntil new badges come) ![]() |
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nasher
Veteran Cruncher USA Joined: Dec 2, 2005 Post Count: 1423 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
yes grats on your Emerald Bergie72
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Just got my first Emerald Badge on FA@H! Whoo-hoo!! Big Gratz.... This Project should be getting my 3rd Saffire Soon :) running 10 cores all together.. could use 10 more... |
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Coleslaw
Veteran Cruncher USA Joined: Mar 29, 2007 Post Count: 1343 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I got my Emerald with this evenings update.
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nasher
Veteran Cruncher USA Joined: Dec 2, 2005 Post Count: 1423 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
grats Coleslaw. I am currently running on a badge hunting expedition once those are all done i will be back to crunching my favorites
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
just got my ruby badge myself wohoo!
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pramo
Veteran Cruncher USA Joined: Dec 14, 2005 Post Count: 704 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
just got my ruby badge myself wohoo! Looks great! ![]() ![]() |
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