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Thread Status: Active Total posts in this thread: 1130
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
That's most weird then... when was 6.10.17 ever recommended on that platform. Was there a homogeneous redundancy mess up as what happened recently on HCMD2 for a small set?
----------------------------------------edit: Impressive, 848 results validated as at noon... multiple of that expected in coming 12 hours... got 2 of 7 returned with a wingman before lunch.
WCG
----------------------------------------Please help to make the Forums an enjoyable experience for All! [Edit 1 times, last edit by Sekerob at Aug 12, 2010 1:08:27 PM] |
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nasher
Veteran Cruncher USA Joined: Dec 2, 2005 Post Count: 1423 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
yes the windows version is also the same number... i have had nothing wrong with the ones i have crunched. so far looking through the 90 or so i have grabbed none of them are repairs or have partners with repairs... i have 2 valid with 10 in the PV list.
----------------------------------------its nice that the work units are comming out slowly so everyone gets a chance to grab some.. i figure i should be done with what i have in about 3 days (earth time) at most if i havent managed to grab more by then. but these should also get me to bronze. well time for work how come i am guessing by Monday it will just be repair units for DDDT-2 and we will be waiting again ![]() |
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evilkats
Senior Cruncher USA Joined: May 4, 2007 Post Count: 162 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I dont have 500 but I am up from 107 tasks this morning to 140; 10 Valid, 46 PV. My caches were full by this morning. I have 1050 in process and 30 have already been validated. A word of caution to my partners... Be careful not to grab more WUs than what your workstations are able to process. Stop gathering WUs when you notice that all of the sudden the ones being process switch to 'High Priority'. Wait until all these 'High Priority' jobs finish before upping the cache limit. ![]() |
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Anarki
Cruncher Joined: Jan 25, 2007 Post Count: 34 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I managed to grab 276 WU's in total. I'll definitely get Bronze but not sure if I'll make it to silver we shall see...
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
HP usually indicates that the cache is already overextended which is when work fetch is blocked anyhow, if all cores are processing that way. The times have an extreme wide range depending on the branch. Seen now from 1.57 to 16 hours on the quad.
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WCG
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pirogue
Veteran Cruncher USA Joined: Dec 8, 2008 Post Count: 685 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
In my case, the HPs are all repair units with a much shorter deadline.
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gb009761
Master Cruncher Scotland Joined: Apr 6, 2005 Post Count: 2986 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
well got a nice stack on each computer enough for bronze at least and partway to silver... nasher, I'm glad you're on your way to finally achieving a DDDT2 badge - I was beginning to worry for you... ![]() ![]() |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
HP usually indicates that the cache is already overextended which is when work fetch is blocked anyhow, if all cores are processing that way. The times have an extreme wide range depending on the branch. Seen now from 1.57 to 16 hours on the quad. It is interesting that I have my new Quad with a buffer of much less than 10 days, only has dddt2 wu, no repair WU, but the WU are running in HP. The hint, of course is that the WU are finishing in 3:45 but the estimated TTC for those waiting is 9:33 (down from a previous 12:10). The only way this can happen is for the WU to have the time estimate INCREASED after they arrive on the box. Its bad enough that the WU are over-estimated, but then to make it worse my new i5 quad is dl about 1/3 of what I ask for. Overestimate by 3x? Ridiculous!After further research, it appears that the quad was asking (for example) 12 hours of work, dl 4 wu of 3 hours each (estimated by the server), but when they got to my computer, since I was already running 4 Type B of 12 hours each, the 4 x 3 hour Type C WU were re-estimated to be 12 hours each so now it thinks I have 48 hours of new work instead of the 12 that I asked for. So everybody that dl a Type B has their estimate wacko for several days, since the Bs were sent first. [Edit 1 times, last edit by Former Member at Aug 12, 2010 1:50:11 PM] |
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Sekerob
Ace Cruncher Joined: Jul 24, 2005 Post Count: 20043 Status: Offline |
In my case, the HPs are all repair units with a much shorter deadline. With B types that would have been 2.8 days. With C type it should have been 4 days. The cached work will have been more i.e. if the deadline is shorter than the time it takes for the FIFO stuff to run, then they're moved up the queue by themselves into EDF. These 'sq' repairs my quad received are definitely C type and at the time the cache was valued to be more than 4 days crunching... since only 3 cores were in HP, the 4th running normal, fetching continued. Wont be getting repairs soon though once the 3 days and older tasks get their turn. The wonderful world of BOINCing.
WCG
Please help to make the Forums an enjoyable experience for All! |
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knreed
Former World Community Grid Tech Joined: Nov 8, 2004 Post Count: 4504 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
5,600 results returned
40,000 results in progress 200,000 results yet to send Its an uplinger induced hurricane ;) |
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