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Thread Status: Active Total posts in this thread: 253
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rbotterb
Senior Cruncher United States Joined: Jul 21, 2005 Post Count: 401 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I had one OET Wu that just completed:
BETA_ OET1_ 0000306_ xEBGP-F_ rig_ 1527_ 1-- Pavilion-dv7 Valid 12/2/14 07:14:12 12/3/14 10:07:56 8.09 / 8.09 146.5 / 125.5 It really acted odd when running: 1) It was stuck at 50% for extended periods of time. 2) When I restarted my computer, it restarted from scratch on elapsed time, % complete time. 3) Eventually I was able to complete it. If this is now the normal expected activities for these WUs, I'm wondering if my laptop and its sessions at night will be able to consistently run it completely in one session (like CEP2). I'll try some since it is now an official project, and see how things go. |
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
Edit: 2 others from another Vista32 laptop will be damned after 86992 seconds runtime. Now at 60% after 23h50m. 24.164 hours, got 4 who're about to hit the limit. These could have been turning ruby into emerald. ![]() 7.07 beta20 BETA_OET1_0000307_xEBGP-OM_rig_1046_0 01d,03:18:37 (01d,02:07:17) 95,65 50,000 13:39:18 02d,20:30:59 12/2/2014 8:46:06 AM [0] 01d,02:07:17 Running 20.08 MB 50.53 MB 7.07 beta20 BETA_OET1_0000307_xEBGP-OM_rig_1539_0 01d,03:18:32 (01d,02:02:39) 95,37 60,000 10:55:25 02d,20:33:09 12/2/2014 8:48:15 AM [0] 01d,02:02:39 Running 19.98 MB 50.16 MB |
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Hans-Martin
Cruncher Germany Joined: Nov 29, 2013 Post Count: 10 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() |
This WU was stuck at 10% for several hours:
BETA_ OET1_ 0000307_ xEBGP-OM_ rig_ 0107_ 1-- Since my machine isn't running for extended periods of time, WUs that don't produce snapshots in reasonable intervals don't work for me :-( Hans-Martin |
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Crystal Pellet
Veteran Cruncher Joined: May 21, 2008 Post Count: 1323 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For the last long running task on my Linux VM, there was some hope, but it was running too long:
16111 World Community Grid 03 Dec 12:58:39 Aborting task BETA_OET1_0000307_xEBGP-OM_rig_0502_1: exceeded elapsed time limit 100141.72 (294697.70G/2.94G) 16112 World Community Grid 03 Dec 12:58:40 Computation for task BETA_OET1_0000307_xEBGP-OM_rig_0502_1 finished 16113 World Community Grid 03 Dec 12:58:40 Output file BETA_OET1_0000307_xEBGP-OM_rig_0502_1_0 for task BETA_OET1_0000307_xEBGP-OM_rig_0502_1 absent 1 task on a Windows VM still running. Could make it. 90% now and 2 hours time before fpopsbound/fpops will reach the time limit (~30.5hrs). |
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imakuni
Advanced Cruncher Joined: Jun 11, 2009 Post Count: 103 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
So, running BETA_OET1_0000307_xEBGP-OM_rig_0856_0 and it's stuck at 40%. Time remaining just keeps going up. It stays still for 3~5 seconds, and then go up by 1 second. Run time is already at 21h 35min.
----------------------------------------The specs are: Pentium 2180 running at stock 2000mhz; 2gb ddr2; windows XP SP3; Boinc Manager 7.2.47 (x86). ![]() Want to have an image of yourself like this on? Check this thread: https://secure.worldcommunitygrid.org/forums/wcg/viewthread_thread,29840 |
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JSYKES
Senior Cruncher Joined: Apr 28, 2007 Post Count: 201 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
After last night's fiasco with 3 x 307 betas stuck on 0% with no time to completion etc, I have come to work today to find a 307 on my work PC - WU running is BETA_OET1_0000307_xEBGP-OM_rig_0323_2 - so far has Elapsed time of 13.5hrs to 30% and a projected To Completion of approaching 21 hrs and rising quite fast - so probably going to exceed the time limit. At this rate it will run Ok for another day at least. No checkpoints set.
----------------------------------------UPDATE 4 DEC.... The WU is still cranking away - now up to 30hrs and 70% with a prediction of a further 13hrs to completion - what's the WU max time limit set to for these??? FURTHER UPDATE.... After 33 hours 27 mins the time ran out and it was aborted automatically....what a disappointment!!! Uplinger - if you are going to send out single WU's with no check points in future, can you also wind up the time limit on them too, please? It's rather disheartening to either abort or have aborted units when the time is 'almost wasted'.... Thanks and lets crack the Ebola scourge! ![]() [Edit 2 times, last edit by JSYKES at Dec 4, 2014 4:15:59 PM] |
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Bearcat
Master Cruncher USA Joined: Jan 6, 2007 Post Count: 2803 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I have 6 of these betas running with about 25 hours run time and about 5 hours to completion. I hope these are not bad units or not get credit for them as they are eating allot of time on my cruncher.
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Crunching for humanity since 2007!
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Mumak
Senior Cruncher Joined: Dec 7, 2012 Post Count: 477 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
A lot of my units are committing sepuku - Maximum elapsed time exceeded
----------------------------------------Funny thing is that after 20-30h of work they claim 17.1 points credit. ![]() |
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Bearcat
Master Cruncher USA Joined: Jan 6, 2007 Post Count: 2803 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Just rebooted this cruncher and it reset the crunch time to zero but have 25 minutes to finish. Sucks having bad units waste precious crunch time. Will watch these closely and abort if I see something not quite right about them.
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Crunching for humanity since 2007!
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deltavee
Ace Cruncher Texas Hill Country Joined: Nov 17, 2004 Post Count: 4891 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I received 65 of the 307 Beta WUs. The are slowly being returned with the error "Maximum elapsed time exceeded." Unfortunately they are now being resent to additional wingmen.
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