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Thread Status: Active Total posts in this thread: 58
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branjo
Master Cruncher Slovakia Joined: Jun 29, 2012 Post Count: 1892 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
SekeRob* wrote: Did anyone speak up during Beta? IDNR. ... I have gotten only one or two tasks on OSX and the same number on Windoze (ETA: and no Linux at all), so I have been not able to figure out anything about the science during beta. Scusi ![]() ETA2: but, as I said: who cares ![]() ![]() Crunching@Home since January 13 2000. Shrubbing@Home since January 5 2006 ![]() [Edit 2 times, last edit by branjo at Oct 4, 2015 7:48:03 PM] |
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Eric_Kaiser
Veteran Cruncher Germany (Hessen) Joined: May 7, 2013 Post Count: 1047 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Perhaps there is an unwritten rule that this can only be addressed during beta....
----------------------------------------Just kidding. Don't take it serious but this is how it can be interpreted as well. Most important is to get a project into production and fix errors not found during beta. And my linux servers are assigned to this project despite the fact of higher runtimes. Nevertheless an improvement in speed is highly appreciated. ![]() |
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OldChap
Veteran Cruncher UK Joined: Jun 5, 2009 Post Count: 978 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Are there many who run both Linux and windows?
----------------------------------------My loadout for the past few days, thinking MCM might finish, has been 200 Linux threads and 4 windows. I'm thinking that might be the case for quite a few folks....either one or the other or maybe proportioned as above. I did not get any on windows so must wait till midweek ![]() |
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AMuthig
Advanced Cruncher USA Joined: Nov 30, 2013 Post Count: 59 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
I am also seeing this discrepancy. My singe Windows 10 system is seeing impressive run times on FAAH2 units, while the majority of my systems, which all run Linux Mint, are taking substantially more time.
For example, Windows 10 (64 bit) on an i3-4160 cpu is seeing about 11.5 hrs run time. Linux Mint (64 bit) on an i5-2400 cpu, which has a higher performance benchmark, is seeing 15.5 hrs run time. I'll point a few of my other more powerful Windows systems at FAAH2 and see how they fare as well. |
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hnapel
Advanced Cruncher Netherlands Joined: Nov 17, 2004 Post Count: 82 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Assuming it's the same source code the dev. team should look into some compiler optimizations, also remember the Windows runs a 32-bit exe and the Linux a 64-bit binary may have something to do with it.
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hnapel
Advanced Cruncher Netherlands Joined: Nov 17, 2004 Post Count: 82 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
B.t.w. I have observed something similar, but my Windows PC has a faster CPU but indeed it seems quite a lot considering the Linux PC is not a very older generation of Intel CPU.
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hnapel
Advanced Cruncher Netherlands Joined: Nov 17, 2004 Post Count: 82 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Also are we sure the Linux PCs get the same type of WU's? Maybe Linux is actually faster (64 bit?) an they're sending those PCs the larger WU's, then a lot of the above reasoning would go overboard, could be funny.
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KerSamson
Master Cruncher Switzerland Joined: Jan 29, 2007 Post Count: 1673 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Did anyone speak up during Beta? Indeed I noticed a "Linux vs. Windows" issue during the beta last September. I've mentioned this issue several times (at least by each bundle of beta WUs). My summary comment about this issue mentioned that, in my humble opinion, it was not only a question of granted credit but maybe/probably an effective performance problem. I am operating side by side Phenom II x6, Athlon II x4, and i4770K; currently only the latter host is running Windows 7 Pro SP1 x64. The other hosts are running Ubuntu 14.04 respectively Linux Mint 17.2. Regarding the CPU performance, the average computation power per core is relatively similar between the system. For this reason, the Linux-Windows issue became rapidly obvious:
From other projects - e.g. OET1 - we know that Windows-based hosts tend to suffer under a poorly efficient memory management (the memory footprint per WU on Windows systems is much bigger than on Linux systems). It is the reason why Linux hosts usually are able to compute more work per hour than Windows hosts. Based on all these facts as well as on the member feedbacks during the last 2 days, I think that we are currently experiencing a significant problem with FA@H2. I am not sure that the trouble is only caused by an inadequate compiler optimization (a such cause would be easy to solve). The short terms "workaround" would be to avoid FA@H2 for Linux hosts. However it is not a solution for a long terms perspective, since the project needs contribution. In the past, FA@H was already not terribly well granting comparing to the other projects. The "excuse" was to consider this particular project as an "old" project, maybe suffering under limited optimizations. Nevertheless, it would be definitively wrong by the launch of a new project - even if it is a phase 2 - to repeat the same failures. I am still considering that the granted credits do reflect in some way a crunching performance. I correlate the earned points with my electricity bill (5-6 hosts 24/7/365 since several years). I am not really enjoying to waste kWh and money. Hopefully the problem will be considered seriously and be solved. Good luck, Yves |
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KerSamson
Master Cruncher Switzerland Joined: Jan 29, 2007 Post Count: 1673 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
By the way: the FA@H2 beta allowed my to perform a progress of about 42 days for beta project.
------------------------------------------- Last point If FA@H2 would be much more efficient on Windows-based hosts, comparing to other projects, we could "celebrate" a very good optimization work and at the same time we would regret for poorer Linux support. But for this project, the efficiency does not seem to be much better on Windows comparing to the other project. For this reason the bad performance on Linux is particularly painful. |
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pvh513
Senior Cruncher Joined: Feb 26, 2011 Post Count: 260 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
For me the runtimes are one issue, but the points awarded for windows vs linux is far more disturbing. The first 2 beta tasks run under linux were awarded approximately 465 credits, but since then all linux tasks (beta and production) have gotten exactly 384.2 credits no matter the runtime. I cannot confirm that, credits are varying under linux as well. My impression is that my Intel CPUs get systematically around 50% more credit per task compared to my AMDs, that is around 580-590 for Intel, and mostly 384.2 on AMD. Maybe there is a bonus system for fast response (like GPUGRID)? On occasion I get ~380 on Intel as well. And then there are these beauties: FAH2_ avx101121_ 000090_ 0023_ 002_ 1-- Valid 10/2/15 22:36:46 10/4/15 07:15:35 24.36 / 25.16 384.2 / 77.7 No idea what happened here. I think they are worth a closer look. But I think that somebody already stated during beta that the credit system for FAH2 is completely broken. Getting less than 78 credits for more than 24 hours of computing on an Intel Core i7-3930K is not very realistic... But for me, the runtimes are far more of an issue. I hate to think that I am wasting CPU resources due to poorly optimized binaries. That doesn't serve anybody. |
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