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Thread Status: Active Total posts in this thread: 822
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biini
Senior Cruncher Finland Joined: Jan 25, 2007 Post Count: 334 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Low-performing GPUs like iGPU get WUs on a regular basis. GPUs with a lot of power like RTX 3070 get WUs every now and then. this is exactly the experience I am making, tooI have a gut feeling, that they get about the same amount of WUs. However, since it only takes couple of minutes to crunch the WUs on high end GPUs, their queue seems "always" empty. |
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squid
Advanced Cruncher Germany Joined: May 15, 2020 Post Count: 56 Status: Offline Project Badges: ![]() |
It appears that not all environments for OPNG were present.
https://en.wikipedia.org/wiki/Deployment_envi...C%20such%20as%20databases. |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges: ![]() ![]() ![]() |
The kibble crunching environment must have been missing.
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biini
Senior Cruncher Finland Joined: Jan 25, 2007 Post Count: 334 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Intel WUs seem to be dried out totally
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spRocket
Senior Cruncher Joined: Mar 25, 2020 Post Count: 277 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() |
Nothing new here to report, still the usual random work units at random intervals. Just completed a little block of them a few minutes ago, based on my power graph about an hour or so's work on a GTX 960. Given that I'm about to retire an old FX-6100 with too old a GPU to participate, the bonus is nice to have.
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Former Member
Cruncher Joined: May 22, 2018 Post Count: 0 Status: Offline |
i seem to be getting more work units now compared to 2 days ago when i was getting very few work units
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biini
Senior Cruncher Finland Joined: Jan 25, 2007 Post Count: 334 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
i seem to be getting more work units now compared to 2 days ago when i was getting very few work units Same observations here |
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kittyman
Advanced Cruncher Joined: May 14, 2020 Post Count: 140 Status: Offline Project Badges: ![]() ![]() ![]() |
Well, the kitties are managing to get a clawfull to put into the kibble bowl once in a while, but, it's always anything from a single WU at a time to maybe 11 or so, and nothing even close to managing to fill the 50 kibble cache full like they used to get. And not able to even keep a meager GTX980 busy all of the time.
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squid
Advanced Cruncher Germany Joined: May 15, 2020 Post Count: 56 Status: Offline Project Badges: ![]() |
There will be a forum post from the tech team soon to summarize what they learned about World Community Grid's current capabilities and limitations.
https://www.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=705 |
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Grumpy Swede
Master Cruncher Svíþjóð Joined: Apr 10, 2020 Post Count: 2204 Status: Offline Project Badges: ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
Much better with these "longer", and more complex 004***** non-ZINC WU's.
I managed to cache 50 WU's, and they do keep coming in up to the max 50/GPU. |
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