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kittyman
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Re: Work unit availability

The kitties have noticed that too.........
A lot more protein in those 004 series WUs!! Taking much longer for the kitties to munch on, and the kibble bowl is pretty full right now.
Happy kitties.


Meow
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biini
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Re: Work unit availability

Any one else getting high numbers of computation error on 42xxx WUs ?
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[May 31, 2021 11:04:01 AM]   Link   Report threatening or abusive post: please login first  Go to top 
kittyman
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Re: Work unit availability

None here so far.

Meow
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Grumpy Swede
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Re: Work unit availability

No errors on the 42xxx WU's here. Not on my GTX980, and not on my iGPU HD4600 (running on the same computer).
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[Edit 1 times, last edit by Grumpy Swede at May 31, 2021 11:20:27 AM]
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nanoprobe
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Re: Work unit availability

Any one else getting high numbers of computation error on 42xxx WUs ?

A few that time exceeded errors which has never happened before. How can the time limit be exceeded in 2 hours on a 7970?
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gordonbb
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Canada
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Re: Work unit availability

Any one else getting high numbers of computation error on 42xxx WUs ?
No errors noticed on these WUs.

More or less a constant stream with the longer run-time.

They do take significantly more time (0.3-0.4h) to process than the 11xxx and 12xxx-series WUs did (0.04-0.07h) on my GTX 1060 6GB for less than 2x the points when running 2 concurrently with 1 CPU each at a 90W Power limit so perhaps it's time to try 1 task per GPU again.
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AMD - 2600x, 2 x 2700, 2700x, 3900x, 3950x, 2 x 5900x, 5950x
Intel - E3-1231v3, 9900K
NVidia - GTX 1060 6GB, 1660ti, 1070ti; RTX 2060, 2060s, 2070a, 5 x 2070s
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[Edit 1 times, last edit by gordonbb at May 31, 2021 3:12:01 PM]
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Former Member
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Re: Work unit availability

I have not received any covid19 gpu jobs for windows 10 for some time . I use local preferences . I received gpu jobs when they were first released .
Thanks
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katoda
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Poland
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Re: Work unit availability

I'm getting them everyday on all my machines where GPU computing is enabled. Make sure that GPU computing is enabled in the profile used by your machine - to be checked on WCG site).
First releases were, as usual, beta testing units, sent to everybody enrolled to beta tests and having compatible hardware. Normal way of working requires you to have correctly configured GPU computation setting in your WCG profile.
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Keith Myers
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biggrin Re: Work unit availability

You need to accommodate BOINC's backoff mechanism. When you don't have any cache of work or have returned any recent work, BOINC stops asking for work until it only asks for work once a day.

If you don't happen to hit the OPNG buffer at that time when it has work, you won't ask for work till the next day. Rinse and repeat and you get no work.

You need to either manually request work sporadically throughout the day to get lucky in hitting the work buffer when it is full, or you need to run the boinccmd --update command on a regular schedule through a scheduled task or script.

As long as you have current work in your cache or constantly return finished work, you will request new work at every scheduler connection.
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spRocket
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Re: Work unit availability

I'm noticing a lot more GPU work in the last 18 hours as well. Another stress test? biggrin I might have to go back to two GPU tasks if this keeps up. These work units are definitely chewier than ones I've recently seen. No errors or invalid units so far, and one server aborted that validated successfully before I could crunch it.
[May 31, 2021 8:32:07 PM]   Link   Report threatening or abusive post: please login first  Go to top 
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