Index  | Recent Threads  | Unanswered Threads  | Who's Active  | Guidelines  | Search
 

Quick Go ยป
No member browsing this thread
Thread Status: Active
Total posts in this thread: 44
Posts: 44   Pages: 5   [ Previous Page | 1 2 3 4 5 | Next Page ]
[ Jump to Last Post ]
Post new Thread
Author
Previous Thread This topic has been viewed 8474 times and has 43 replies Next Thread
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

A 10 hour WU will run for 10 hours. The estimation is just a little off in your client. That should resolve itself after you run a few WUs.

The same goes for the 6 hour...it will run for 6 hours no matter what.
[Jan 14, 2009 8:17:00 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

The NRW work unit is given a time limit. It will complete as many folds as it can in that time limit. Each fold uses slightly different variables so there is no duplication. However, BOINC does not know about the time limit. Instead it is given a target number of calculations, which the server thinks is the average number of calculations that will be done in that time limit. BOINC will estimate the time it will take for that CPU to complete the given number of calculations. That time estimate is what it shows, rather than the actual time limit. Confusing, isn't it?

Despite the length of the estimate, the work unit will run for the fixed length of time - - in this case, for 6 hours of CPU time.

Lawrence
[Jan 14, 2009 8:39:17 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

Has anybody actually seen a 6 hour wu already? confused
Because all I get are still 10 hour wu's for rice.
[Feb 5, 2009 11:29:08 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

I have a six hour wu running now, assuming that the statement that it will stop after six hours is correct!

Sorry. It did stop after six hours but it was an E project!
----------------------------------------
[Edit 1 times, last edit by Former Member at Feb 6, 2009 11:40:14 PM]
[Feb 6, 2009 12:25:04 AM]   Link   Report threatening or abusive post: please login first  Go to top 
darth_vader
Veteran Cruncher
A galaxy far, far away...
Joined: Jul 13, 2005
Post Count: 514
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

I have seen exactly one 6 hour NRW WU and that was a few days ago. All the ones I've seen since have been the 10 hour variety.

- D
[Feb 6, 2009 9:04:13 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

I guess it takes quite some time before these changes are common, as the announcement was on January 13.
[Feb 6, 2009 10:38:44 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Sekerob
Ace Cruncher
Joined: Jul 24, 2005
Post Count: 20043
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

The project runs slow so it takes long for all the 10 hour jobs to flush out.


----------------------------------------
WCG Global & Research > Make Proposal Help: Start Here!
Please help to make the Forums an enjoyable experience for All!
[Feb 6, 2009 10:42:36 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Former Member
Cruncher
Joined: May 22, 2018
Post Count: 0
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

Nice graph! applause
[Feb 7, 2009 2:34:38 AM]   Link   Report threatening or abusive post: please login first  Go to top 
Sekerob
Ace Cruncher
Joined: Jul 24, 2005
Post Count: 20043
Status: Offline
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

... They're here now in full force it seems. The last 4-5 that came in in intervals of few hours all show 6 hours predicted run time whilst the last2 before have 10 on them.

Also it seems the weight for the project was shifted up. The share was about 15 CPU years per day, but now it's going for over 30 today. Certainly with 6 hours the total tasks availability increased by 66% so more people should see them intermixed with other jobs on multi project crunchers.

ttyl
----------------------------------------
WCG Global & Research > Make Proposal Help: Start Here!
Please help to make the Forums an enjoyable experience for All!
[Feb 10, 2009 1:38:21 PM]   Link   Report threatening or abusive post: please login first  Go to top 
gordoma
Veteran Cruncher
Windsor, UK
Joined: Jul 21, 2005
Post Count: 729
Status: Offline
Project Badges:
Reply to this Post  Reply with Quote 
Re: Change in RICE work unit runtime

... They're here now in full force it seems. The last 4-5 that came in in intervals of few hours all show 6 hours predicted run time whilst the last2 before have 10 on them.

I'm seeing similar here. Most of the ones that came through today are batch 253, but I've still got some from 301 and 302 in the system.
----------------------------------------
[Feb 10, 2009 7:55:38 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Posts: 44   Pages: 5   [ Previous Page | 1 2 3 4 5 | Next Page ]
[ Jump to Last Post ]
Post new Thread