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rembertw
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Belgium
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Re: Eliminate one reason why members stop contributing

Considering that WCG is merely a tool for scientists, it is basically up to them to decide whether they can wait 3-6-12 months for the results of tasks that they send out "today".

If such a project can be found in WCG, then next it should be up to the techs here to distribute such WU's to the "slow returners" only. At the same time they should send out enough WU duplicates to correct for slow returners that leave WCG during the 3-6-12 month period. This seems rather complicated.

Probably it would need to be a totally separate project also, for slow returners only, to limit the administration. It may create the unwanted result that fast returners would slow down on crunching to get that new badge.

Basically I think it's a good idea. Only I see a lot of practical problems with this.
[Oct 6, 2014 7:25:43 AM]   Link   Report threatening or abusive post: please login first  Go to top 
KLiK
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Re: Eliminate one reason why members stop contributing

Hello everyone,
Please let me point out, that the period of one year was and is only a proposition.

Mabe half a year would do, too?

And: It would really be interesting, how many users no longer contributing are in WCG's database.

And: How many of them have resingned quickly (not returning any result) finding out that their computer is too weak and used too little time, resulting in..... result too late.

Scribe, please do not have bad humour. My appriciation and congratulations for your huge, huge contribution!!!!
Yours
Martin Schnellinger


1. if you have a slow computer, then a "boot up" sequence IS 5min! so only "5min WU" are not possible on those computers!

2. a description of "5min WU" is inaccurate to say...let me give you an example...like saying a "5min trip", without specifying what type of trip it is or with what commute service (limp, walk, run, cycling, bus, tram, subway, car, sports car, super car, jet liner, stream jet, airplane, scram jet suborbital vehicle, etc.)...did you get the point?
you must specify the FLOPs for specific WU you want on WCG!

3. you have to explain to me "what do these people do for 5min ONLY on their computer, so they need to turn them OFF?"

4. what kind of badges do you expect those people to earn? they WILL NOT earn any badge with "5min WUs"...so why would they stay?
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non-profit org. Play4Life in Zagreb, Croatia
[Oct 6, 2014 8:10:05 AM]   Link   Report threatening or abusive post: please login first  Go to top 
rembertw
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Belgium
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Re: Eliminate one reason why members stop contributing

When looking a little bit further than the "exact 5 minutes" but considering the general idea of "slow cruncher", I can imagine the following situation:

The tablet/smartphone owner who rarely charges his machine, and then mostly only to "charge and go again" as opposite to "charge the whole night every night".

The idea to enable people like this to effectively contribute is not so absurd. The practical side though, is a whole different story.

[Edit: to clarify, I have a tablet that crunches only when batterylevel is high. Most crunching happens when charging the whole night. But, the autonomy of that machine is high, and it happens that it is charged only every few days. Also, from time to time a week or 3 can go by whithout charging up to 100%. Hence I can relate to the original question.]
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[Edit 1 times, last edit by rembertw at Oct 6, 2014 1:01:25 PM]
[Oct 6, 2014 12:52:48 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Coleslaw
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Re: Eliminate one reason why members stop contributing

I think that for something like this to work will have to weigh in other factors. I think realistically it needs controlled server side as suggested above. Here is why.

Challenges. People will want to run the shorter work units in favor of completing the work quickly and these people will probably drain ques.

Short work units will put a lot more strain on the servers and will cause databases to grow quite large.

If work units aren't shortened and deadlines are just extended, this will cause bloated databases. A bloated database will again put strain on the servers.

I think a multi threaded app would help a great deal. But as noted above, it is up to scientists to deliver applications to WCG.

I honestly don't see people going through the hassle of setting everything up just to be discouraged about their 5 minutes a day not sufficing. I think people are more discouraged with the account creation, software download/install, and then the tweaking typically necessary to make it work smoothly that really pushes them away. The mass majority of computer users are computer dumb. They want it simple with a set and forget environment. I personally have found it better to set things up for them than to tell them and instruct them on how to do it. Those systems tend to stick around significantly longer.
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[Oct 6, 2014 2:10:53 PM]   Link   Report threatening or abusive post: please login first  Go to top 
noderaser
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Re: Eliminate one reason why members stop contributing

A year seems a bit much, but creating some shorter tasks with a deadline of a month or so might be more reasonable.
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[Oct 6, 2014 11:27:13 PM]   Link   Report threatening or abusive post: please login first  Go to top 
KLiK
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Croatia
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Re: Eliminate one reason why members stop contributing

When looking a little bit further than the "exact 5 minutes" but considering the general idea of "slow cruncher", I can imagine the following situation:

The tablet/smartphone owner who rarely charges his machine, and then mostly only to "charge and go again" as opposite to "charge the whole night every night".

The idea to enable people like this to effectively contribute is not so absurd. The practical side though, is a whole different story.

[Edit: to clarify, I have a tablet that crunches only when batterylevel is high. Most crunching happens when charging the whole night. But, the autonomy of that machine is high, and it happens that it is charged only every few days. Also, from time to time a week or 3 can go by whithout charging up to 100%. Hence I can relate to the original question.]


Android is a totally different game altogether!
So yes, Android WU should be a lot smaller...to get the crunching time in order! cool

But not PCs...until some don't come on time!
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[Oct 7, 2014 7:57:25 AM]   Link   Report threatening or abusive post: please login first  Go to top 
branjo
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Slovakia
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Re: Eliminate one reason why members stop contributing

I am afraid the workload would be much bigger than gain. I don't see this happen with limited (wo)manpower in WCG raised eyebrow

Cheers peace
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Crunching@Home since January 13 2000. Shrubbing@Home since January 5 2006

[Oct 7, 2014 8:07:06 AM]   Link   Report threatening or abusive post: please login first  Go to top 
twilyth
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Re: Eliminate one reason why members stop contributing

I consider myself a pretty dedicated cruncher and I barely ever look at work unit stats. Maybe I'm the exception but I don't think that most people who install BOINC on their machines really care about such things. For most, BOINC should be set and forget. Its default settings should let it run unobtrusively in the background with minimal impact on the user experience as it relates to how they interact with their computer.

I think BOINC has done a reasonably good job of meeting that goal over the years and the average person who just wants to make a contribution isn't especially concerned about points and badges.

What most people do care about is feeling that they are being recognized for the work their computers are contributing. We saw that with the CfG giveaway. It was the only thing that slowed the long slow slide we have seen in active members as noted in Sekerob's charts, specifically this one - http://s137.photobucket.com/user/Sekerob/media/WCGYearsMembers.png.html

The green active member line at the bottom right tells the whole story. For nearly 90k active users in 2009 we are down to under 65k active users now. And if you look at the BOINC Stats charts here , you can see that we've lost 2000 active users in just the past 2 months.

The only bump in that green line referenced above was when the CfG giveaway was in force and even that didn't really move the needle by that much. As you can see, we are now back on our long slow glide path to oblivion unless something is done to both promote WCG to people who still actually use desktop computers, a dwindling user base to be sure, as well as doing whatever possible to retain the interest and excitement that people joining WCG for the first time often express.

As I've said many times before, WCG seems to have no interest in either attracting or retaining volunteers. There are no promotional efforts, no effort of any kind to try to create a real community here and no effort to try to maintain the interest of those few people who despite the lack of projects, still want to participate here.
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[Oct 9, 2014 6:22:00 PM]   Link   Report threatening or abusive post: please login first  Go to top 
Coleslaw
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Re: Eliminate one reason why members stop contributing

twilyth, maybe you weren't paying attention or maybe your idea of trying to attract more people is different than theirs. https://secure.worldcommunitygrid.org/about_us/viewNewsArticle.do?articleId=384

That link shows that there is a clear intent on finding ways of growing a user base. Maybe you just aren't satisfied with it, but at least now there is a way you can show how much luck (and potentially effort) you have put into finding new members...
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[Oct 9, 2014 7:02:07 PM]   Link   Report threatening or abusive post: please login first  Go to top 
twilyth
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Re: Eliminate one reason why members stop contributing

Actually, not only did I notice that but when I got the email describing the program a few weeks ago, I immediately put the link on the one active facebook page I have.

People who are active in the community here have always tried to recruit others. I've recently returned to one of my old teams, TPU, and they are a perfect example of that.

But offering badges to get friends involved isn't going to work because the people who actually care about such things are already involved and telling people about WCG and for those who aren't, it's not going to make much of a difference.

WCG needs to find other ways to promote itself other than just word of mouth, which is what that particular program amounts to. We don't have enough people here to begin with to make word of mouth a viable option and beyond that, we are losing people at a rate of about 1000 per month. Offering some silly badges for recruiting isn't going to make a dent in that decline.

If WCG is going to have a future it has to be modeled after other online communities and actively promote itself. It simply doesn't do that. All the staff can seem to come up with are half-measures that no one really expects to have an impact anyway. It's just something to do so that they can say that they made some sort of effort when IBM comes back and asks them why the active user stats continue to be so abysmal.

Why do you think we had that survey last year? But did any of the work done as a result of it help prop up our user base? No. Because no one from the staff asked for our input on what the survey should include - what the people here thought were the real issues with WCG. And that is characteristic of how they operate. As long as that's the case, we will continue to lose people. It's simply inevitable. Only a sea change in how this place is run will change that and that will only come if IBM ever decides that they care enough to actually do something like make an active effort to promote WCG and create a real community here.
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